Hey all!
I have a simple question and a smaller but related question.
Are there plans to make classes more viable?
Are there plans to make more cross class skills or buff current ones to feel worth losing the 5 Job skills?
Here is a list of cross class skills. You will notice most of these are pretty pointless. I will highlight them in red. The not so bad skills I will highlight in pink. Credit to Foreaux Albatross
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ARCHER (ARC)
Lvl 2. Straight Shot- Damage and Crit Rate +10%. Melee Only. Only semi crap because of duration
Lvl 3. Raging Strikes- Damage + 20% (including DoT) ALL CLASSES
Lvl 6. Venomous Bite- Powerful DoT with short duration. Melee Only.
Lvl 26. Hawk's Eye- Dex + 15%, Attacks never miss. ALL CLASSES
Lvl 34. Quelling Strikes- Reduces Emnity Gain. ALL CLASSES.
GLADIATOR (GLD)
Lvl 4. Savage Blade- Damage and Increases Emnity. Melee Only.
Lvl 8. Flash- AoE Emnity Gain. Uses MP. ALL CLASSES. Only good for tanks
Lvl 10. Convalescence- Increases all healing by 20%. ALL CLASSES. Only useful if tanking and you have a healer
Lvl 22. Provoke- Steals highest Emnity level. ALL CLASSES.
Lvl 34. Awareness- Decreases odds of suffering a crit 25%. ALL CLASSES. Only good for tanks or PVP
LANCER (LNC)
Lvl 2. Feint- Damage + Slow. All Melee.
Lvl 6. Keen Flurry- Parry Rate + 50%. ALL CLASSES.
Lvl 8. Impulse Drive- 180 Potency attack only from behind. All Melee.
Lvl 22. Invigorate- Restores 300 TP. ALL CLASSES.
Lvl 34. Blood For Blood- 20% dmg buff but with 25% Dmg Gained. ALL CLASSES.
MARAUDER (MRD)
lvl 2. Foresight- Def + 20% Buff. ALL CLASSES. Pretty bad for everyone. Even tanks.
Lvl 4. Skull Sunder- Damage and increase Emnity. All Melee.
Lvl 6. Fracture- A standard DoT skill. All Melee.
Lvl 8. Bloodbath- All Melee have HP Drain effect. ALL CLASSES.
Lvl 26. Mercy Stroke- High-Damage move that heals on a kill. ALL CLASSES.
PUGILIST (PUG)
Lvl 4. Featherfoot- Evade + 15%. ALL CLASSES.
Lvl 8. Second Wind. Non-magic Instant Self-Heal. ALL CLASSES.
Lvl 10. Haymaker- Slow + Attack useable after a dodge. All Melee.
Lvl 12. Internal Release- Crit Rate + 10%. ALL CLASSES.
Lvl 42. Mantra- Cure Magic + 5% AoE. ALL CLASSES. 5% is just SOOO LOW!!!
~~~ M A G I C ~~~
CONJURER (CNJ)
Lvl 2. Cure- Basic Heal Spell. ALL CLASSES.
Lvl 3. Aero- Elemental DoT. All Mages.
Lvl 8. Protect - Defense Buff to party. ALL CLASSES.
Lvl 12. Revive- Allows Revive outside of battle. ALL CLASSES.
Lvl 34. StoneSkin- Def Buff that acts like Overheal. ALL CLASSES.
THAMATURGE (THM)
Lvl 8. Surecast.- Guarantees an uninterrupted cast. ALL CLASSES.
Lvl 12. Blizzard II- Low damage AoE that causes Bind. All Mages.
Lvl 26. Swiftcast.- Allows for a single insta-cast. ALL CLASSES.
ARCANIST (ARC)-
Lvl 1. Ruin. Useless Damage Skill. NOBODY.
Lvl 4. Physick. Cure with a different animation. ALL CLASSES.
Lvl 12. Virus- STR and DEX Debuff. ALL CLASSES. huge nerf with the debuff so its a lot less useful
Lvl 34. Eye For an Eye- Single Person Buff that causes dmg debuffs when attacked. ALL CLASSES.