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  1. #1
    Player
    Trayes's Avatar
    Join Date
    Aug 2013
    Posts
    80
    Character
    Trayes Atlas
    World
    Goblin
    Main Class
    Lancer Lv 71

    Are there plans to make Classes more viable?

    Hey all!

    I have a simple question and a smaller but related question.

    Are there plans to make classes more viable?

    Are there plans to make more cross class skills or buff current ones to feel worth losing the 5 Job skills?

    Here is a list of cross class skills. You will notice most of these are pretty pointless. I will highlight them in red. The not so bad skills I will highlight in pink. Credit to Foreaux Albatross

    ~~~ M E L E E ~~~

    ARCHER (ARC)

    Lvl 2. Straight Shot- Damage and Crit Rate +10%. Melee Only.
    Only semi crap because of duration
    Lvl 3. Raging Strikes- Damage + 20% (including DoT) ALL CLASSES
    Lvl 6. Venomous Bite- Powerful DoT with short duration. Melee Only.
    Lvl 26. Hawk's Eye- Dex + 15%, Attacks never miss. ALL CLASSES
    Lvl 34. Quelling Strikes- Reduces Emnity Gain. ALL CLASSES.


    GLADIATOR (GLD)

    Lvl 4. Savage Blade- Damage and Increases Emnity. Melee Only.

    Lvl 8. Flash- AoE Emnity Gain. Uses MP. ALL CLASSES. Only good for tanks
    Lvl 10. Convalescence- Increases all healing by 20%. ALL CLASSES. Only useful if tanking and you have a healer
    Lvl 22. Provoke- Steals highest Emnity level. ALL CLASSES.
    Lvl 34. Awareness- Decreases odds of suffering a crit 25%. ALL CLASSES. Only good for tanks or PVP


    LANCER (LNC)

    Lvl 2. Feint- Damage + Slow. All Melee.

    Lvl 6. Keen Flurry- Parry Rate + 50%. ALL CLASSES.
    Lvl 8. Impulse Drive- 180 Potency attack only from behind. All Melee.
    Lvl 22. Invigorate- Restores 300 TP. ALL CLASSES.
    Lvl 34. Blood For Blood- 20% dmg buff but with 25% Dmg Gained. ALL CLASSES.


    MARAUDER (MRD)

    lvl 2. Foresight- Def + 20% Buff. ALL CLASSES. Pretty bad for everyone. Even tanks.
    Lvl 4. Skull Sunder- Damage and increase Emnity. All Melee.
    Lvl 6. Fracture- A standard DoT skill. All Melee.
    Lvl 8. Bloodbath- All Melee have HP Drain effect. ALL CLASSES.
    Lvl 26. Mercy Stroke- High-Damage move that heals on a kill. ALL CLASSES.


    PUGILIST (PUG)

    Lvl 4. Featherfoot- Evade + 15%. ALL CLASSES.
    Lvl 8. Second Wind. Non-magic Instant Self-Heal. ALL CLASSES.
    Lvl 10. Haymaker- Slow + Attack useable after a dodge. All Melee.
    Lvl 12. Internal Release- Crit Rate + 10%. ALL CLASSES.
    Lvl 42. Mantra- Cure Magic + 5% AoE. ALL CLASSES. 5% is just SOOO LOW!!!

    ~~~ M A G I C ~~~

    CONJURER (CNJ)

    Lvl 2. Cure- Basic Heal Spell. ALL CLASSES.
    Lvl 3. Aero- Elemental DoT. All Mages.
    Lvl 8. Protect - Defense Buff to party. ALL CLASSES.
    Lvl 12. Revive- Allows Revive outside of battle. ALL CLASSES.
    Lvl 34. StoneSkin- Def Buff that acts like Overheal. ALL CLASSES.


    THAMATURGE (THM)

    Lvl 8. Surecast.- Guarantees an uninterrupted cast. ALL CLASSES.
    Lvl 12. Blizzard II- Low damage AoE that causes Bind. All Mages.
    Lvl 26. Swiftcast.- Allows for a single insta-cast. ALL CLASSES.


    ARCANIST (ARC)-

    Lvl 1. Ruin. Useless Damage Skill. NOBODY.

    Lvl 4. Physick. Cure with a different animation. ALL CLASSES.
    Lvl 12. Virus- STR and DEX Debuff. ALL CLASSES. huge nerf with the debuff so its a lot less useful
    Lvl 34. Eye For an Eye- Single Person Buff that causes dmg debuffs when attacked. ALL CLASSES.
    (1)
    Last edited by Trayes; 06-12-2014 at 10:09 AM.