I think it's funny how Flee is just reduced fall damage so you can effectively flee from aggro'd enemies by jumping off and not die, guess that's the best they got that to work in this game. They do seem intent on appealing first to the WoW audience and also discarding everything they can from the first version or at least putting it on hold as long as they, I mean the first version failed after all right, even though we already have a two handed melee based on speed and agility and still not a proper non magical non half support ranged DPS.