I was thinking this too, but in reality it still doesn't effect the gear it will focus on so doesn't change anything lolNinja will be competing with Monk. If it isn't then someone at SE is a massive troll for adding Fuma to the game so early.
Also, as for what stat Ninja will use... Why can't it use both? White Mage uses MND and INT, and has an ability which swaps them; why can't Ninja have an ability that converts its STR into INT for Ninjitsu? Or DEX, whichever floats your boat.
Please, EVERYONE who believes this, do me a favour.
Go in game, open your character sheet and hover over Dexterity.
"Affects physical ranged damage, as well as parry and block rates".
Logic dictates they will use STRENGTH. If not STR, it will be a whole new stat (taking into account some of the ninjutsu we have seen appears to be magical damage... but then so does Dragonfire Dive.)
Edit- And, for those super special among you referencing OTHER games ("Thief in XI used DEX").. I would remind you this is not those games.
Yes, in some other games Dexterity is a melee stat generally reserved for "speed classes" (Rift for example, DEX increases attack power for Rogues by 0.5, crit by 0.5 and dodge by 1).
Again. THIS IS NOT THOSE GAMES.
@Tashigi- Really? I didn't notice the ridiculous back and forth between those making sense and those blowing sense out the window. I thought the thread only had three posts.
/sarcasm Really though. No need to call me out on it when Yoshida saying melee dps gear has already been brought up, too.
Last edited by Alexia89; 06-17-2014 at 02:05 AM.
Yoshida already said in an interview to save your melee dps gear for ninja.
This is new and exciting and hasn't been decomposed and broken down several times throughout this thread.Please, EVERYONE who believes this, do me a favour.
Go in game, open your character sheet and hover over Dexterity.
"Affects physical ranged damage, as well as parry and block rates".
Logic dictates they will use STRENGTH. If not STR, it will be a whole new stat (taking into account some of the ninjutsu we have seen appears to be magical damage... but then so does Dragonfire Dive.)
Edit- And, for those super special among you referencing OTHER games ("Thief in XI used DEX").. I would remind you this is not those games.
Yes, in some other games Dexterity is a melee stat generally reserved for "speed classes" (Rift for example, DEX increases attack power for Rogues by 0.5, crit by 0.5 and dodge by 1).
Again. THIS IS NOT THOSE GAMES.
/sarcasm
Anyway, Yoshida said melee DPS gear. Which should hint at STR gear.
It's a poor choice in my opinion, but if that's what it'll be, so be it.
Even that's not absolutely 100% as all "Disciples of War" gear has dex as well. I think it'll be STR, but you just can't use that argument to preclude the possibility they'll go DEX and just change some definitions.
Player
Guessing Ninja and Monk will just share the same gear except weapon.
Piercing Talon, Shield Lob, and Tomahawk are not affected by DEX.
They are very clearly "Ranged attacks".
The stat descriptions ingame are absolute nonsense with only the vaguest suggestion for what the stats do.
Rogue and Ninja will use Dexterity.
06-16-2014 05:22 PM
Please check dates before you post.
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