Twisting vice(new) + moonriseII--> twisting vice (old) in terms of tp suppression...
I m disapponted form the nerf that my lnc receive...but this "solution" work very well.
Twisting vice(new) + moonriseII--> twisting vice (old) in terms of tp suppression...
I m disapponted form the nerf that my lnc receive...but this "solution" work very well.
I think SE's deal with the whole thing is they don't want you snubbing each and every boss of TP moves. They want them to be part of the mechanic & challenge, so Twisting Vice had to go, and I can see why they would do that.
I love this change. is good. but nevertheless will be annoyed in the future.. same routine i did every time.. Moonrise II > Twisting Vice > Moonrise II > Twisting Vice.. urghh.
i still think twisting vice is ok.
i don't really know the amount it reduces, but after fighting the NM buffalo just 2 days ago i could still stop any of it's TP moves if i used TV when the buffalo started a TP move.
twisting vice doesn't seem broken or too nerfed to me, should still be equipped in the action bar, sure is one of the most effective skills.
nope is does not, but not knowing how much it does kind of frustrated me for a moment and i paranoid not doing it every single time it reach availablelity including Moonrise II :<
maybe i'll experiment with it xD
An Aware, Informed, and Critical community is vital for the success of a game.~ John "Totalbiscuit" Bain
There is a way you could test it. I'll do my best to explain.
Fire off Invigorate II then let a mob melee on you until it fires twisting vice fires.
Say 5 hits, that's 200 TP per hit.
Next time wait 4 hits, use Vice, then count how many more melee shots you take before the mob uses a TP move.
Say it takes 3 hits after using Vice. This would mean you dropped him from 800 to 400, as 3 hits = 600 TP (based on its' previous use) roughly gained by the mob.
In essence, you dropped the mob's TP by 400.
Do this a few times on the same mob, then again on a couple different mobs. This should get you a rough estimate of TV's potency.
Assuming mobs share TP generation, which isn't the case.There is a way you could test it. I'll do my best to explain.
Fire off Invigorate II then let a mob melee on you until it fires twisting vice fires.
Say 5 hits, that's 200 TP per hit.
Next time wait 4 hits, use Vice, then count how many more melee shots you take before the mob uses a TP move.
Say it takes 3 hits after using Vice. This would mean you dropped him from 800 to 400, as 3 hits = 600 TP (based on its' previous use) roughly gained by the mob.
In essence, you dropped the mob's TP by 400.
Do this a few times on the same mob, then again on a couple different mobs. This should get you a rough estimate of TV's potency.
Different mobs do not, but the same mobs would have similar attack patterns and thus similar TP generation rates. Perhaps you are right though, and none share similarities, even among the same rank mobs of the same family.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.