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  1. #11
    Player
    Zephir's Avatar
    Join Date
    May 2011
    Posts
    156
    Character
    Nyan Lmeowin
    World
    Sargatanas
    Main Class
    Dragoon Lv 60
    Twisting vice(new) + moonriseII--> twisting vice (old) in terms of tp suppression...

    I m disapponted form the nerf that my lnc receive...but this "solution" work very well.
    (1)

  2. #12
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by MrCale View Post
    I thought what they would do is make twisting vice lnc specific. it was definitely broken when used on my arc. i could vice from miles away. what i think they should do is make vice lancer only reimplememnt the 0 tp and increase the cast time like SilvertearRen said.
    I think SE's deal with the whole thing is they don't want you snubbing each and every boss of TP moves. They want them to be part of the mechanic & challenge, so Twisting Vice had to go, and I can see why they would do that.
    (1)

  3. #13
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    I love this change. is good. but nevertheless will be annoyed in the future.. same routine i did every time.. Moonrise II > Twisting Vice > Moonrise II > Twisting Vice.. urghh.
    (0)

  4. #14
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by MiNuN View Post
    I just want to know how much it takes off to see if it is worth while...not share opinions guys
    You are asking the impossible, since we cant see the mobs TP gauge. In fact until there is PvP there is no way to tell.
    (0)

  5. #15
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    500
    i still think twisting vice is ok.
    i don't really know the amount it reduces, but after fighting the NM buffalo just 2 days ago i could still stop any of it's TP moves if i used TV when the buffalo started a TP move.
    twisting vice doesn't seem broken or too nerfed to me, should still be equipped in the action bar, sure is one of the most effective skills.
    (0)

  6. #16
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    nope is does not, but not knowing how much it does kind of frustrated me for a moment and i paranoid not doing it every single time it reach availablelity including Moonrise II :<

    maybe i'll experiment with it xD
    (0)

  7. #17
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Quote Originally Posted by MiNuN View Post
    I just want to know how much it takes off to see if it is worth while...not share opinions guys
    With out a way to check the mobs tp its impossible to tell exactly how much it takes off.
    (0)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  8. #18
    Player
    Holy_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,533
    Character
    Holy Dragoon
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    There is a way you could test it. I'll do my best to explain.

    Fire off Invigorate II then let a mob melee on you until it fires twisting vice fires.
    Say 5 hits, that's 200 TP per hit.
    Next time wait 4 hits, use Vice, then count how many more melee shots you take before the mob uses a TP move.
    Say it takes 3 hits after using Vice. This would mean you dropped him from 800 to 400, as 3 hits = 600 TP (based on its' previous use) roughly gained by the mob.

    In essence, you dropped the mob's TP by 400.

    Do this a few times on the same mob, then again on a couple different mobs. This should get you a rough estimate of TV's potency.
    (0)


  9. #19
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Holy_Dragoon View Post
    There is a way you could test it. I'll do my best to explain.

    Fire off Invigorate II then let a mob melee on you until it fires twisting vice fires.
    Say 5 hits, that's 200 TP per hit.
    Next time wait 4 hits, use Vice, then count how many more melee shots you take before the mob uses a TP move.
    Say it takes 3 hits after using Vice. This would mean you dropped him from 800 to 400, as 3 hits = 600 TP (based on its' previous use) roughly gained by the mob.

    In essence, you dropped the mob's TP by 400.

    Do this a few times on the same mob, then again on a couple different mobs. This should get you a rough estimate of TV's potency.
    Assuming mobs share TP generation, which isn't the case.
    (0)

  10. #20
    Player
    Holy_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,533
    Character
    Holy Dragoon
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    Different mobs do not, but the same mobs would have similar attack patterns and thus similar TP generation rates. Perhaps you are right though, and none share similarities, even among the same rank mobs of the same family.
    (0)


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