Quote Originally Posted by Gesser View Post
Is it really that hard to keep your Companion flagged as a party member & simply cause an automated disband/reform when you accept a queue?

I don't understand the difficulty as it seemed he was saying they're trying to figure out how to best go about it.
Yes.

The game isn't coded in a one page QBASIC script or something. You can't just go in and change a line and poof.

People always assume their ideas are easy to implement but it's not often the case. They had to completely trash the old version just to get some of the most basic features added to the game.