Its a good idea that other mmos have done that SE got completely backwards. In most games where 1 class creates 2 jobs the class itself has 5-10 skills while the job has many more. Aion and SWTOR did these very well.
I feel like the way our class system works is a bit limiting at times . I think thats really part of the problem. If you have two DPS on one class it's hard to see them playing much different, and i'd rather see a whole new class built for them. But with the actual usefulness of using a class is that even really worth it? Maybe they'll try something different at some point with the skills.
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