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  1. #1
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,228
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by LoLo View Post
    Duty Finder prevents people from not being able to progress in the game. For end game people can make their own parties to do end game or join a FC and have a static. There is no excuse as to why any job can not do raids.
    Duty finder has it's limits(old content, players leaving, no current coil, etc.) and only a nice enough group or a not so progression focused one would let you gimp the static as a whole playing an inefficient job. I hardly ever see someone recruiting for a static without knowing the job they want the new person to be already. You're acting like people don't keep out jobs for the sake of better play or faster wins, when we both play on the same world and you can glance at party finder and shouts to see that people indeed keep out certain jobs and have been doing so since launch.

    Remember Monk before buff? most parties didn't even want melee and if they did it was dragoon. Summoner before the DPS was found to be high? Double Paladin? Only ranged?

    We literally do this all the time.

    Heck there was even a point when doing ifrit hard if there was no blm/smn in DF parties everyone left. So Df doesn't solve everything.
    (2)
    Last edited by Cynric; 06-25-2014 at 08:11 PM.

  2. #2
    Player
    LoLo's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    604
    Character
    Lolo Landerlu
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Cynric View Post
    snip
    I join FC statics, I play with people that know me in the game. It is best to join a FC that does end game. But honestly none of the jobs out right now are useless and do not hold their weight. What people are trying to say is that they dont have faith in the devs to create a job that is useful and if found unuseful, have the job revised just like they did for previous jobs.

    What buff on Monk are you talking about? I only played Monk during 2.0 - 2.2 then changed my main to Bard after a month into 2.2 because my new static already had a Monk. I never had a problem doing end game on Monk when it was my main. Every time I did end game there was a monk present. I never seen a problem with Monk if the player knows how to dodge and learn to flank well.

    It all comes down to is the player skilled or not.
    (1)
    Last edited by LoLo; 06-26-2014 at 12:08 AM.

  3. #3
    Player
    Cynric's Avatar
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    Aug 2013
    Location
    Uldah
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    1,228
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by LoLo View Post
    snip
    let's see monk buffs that happened in 2.1 or 2.2 pretty sure it was 2.1 bu I could be wrong were overall potency increases on many skills(Demolish gained a actual hit as well as a positional increase it never had before,true strike buffed to 190 pot,bootshine ,twin snakes duration buff,) Also you could look at the monk temples first few pages to see there was a melee bane.

    Dragoon was more wanted than monk because it increased the dps of bard, which was considered a job that was always needed for everything sometimes in twos(Turn 2,etc.), and because of mechanics like rot, tornados, and just monks at the time being generally bad, most people were kind of sketchy on doing pugs,df, and even inviting melee's in general. If you didn't deal with this I really question your maining Monk through 2.0 to 2.2, the monk temple was filled with talk of melee bane on all different worlds. You must of gotten really lucky with nice people.

    Also in order to show your skill they have to actually party with you first. those two go hand in hand.

    I know there was a melee bane because I dealt with it. People I never even met were scared I'd be bad at dodging or just suck because I played melee, they saw I was good and it worked out and i made friends. But you have to be given that chance first by people who are nice enough. Just because it can happen doesn't mean it will.

    Also if you've played any game with balancing you should know theres no such thing as perfect balance. I expect the devs to do their best. But only so much can be done. they didn't think T9 could be cleared with i90's and were proven wrong. It's just the nature of the genre.
    (1)

  4. #4
    Player
    LoLo's Avatar
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    Mar 2011
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    Limsa
    Posts
    604
    Character
    Lolo Landerlu
    World
    Hyperion
    Main Class
    Marauder Lv 50
    What was the Monk buff?
    (0)

  5. #5
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
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    1,228
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by LoLo View Post
    snip
    2.1 Patch notes. how did you not notice these did you not forum much or pay attention to the notes during maining monk or.. your damage?

    Bootshine Potency has been increased from 130 to 150.
    True Strike Delivering the attack from behind will no longer increase critical hit chance, but will instead deliver an attack with a potency of 190.
    Internal Release Critical hit rate increase has been reduced from 20% to 10%. However, this change does not affect benefits granted by the trait Enhanced Internal Release.
    Twin Snakes Increased damage duration has been extended from 12 to 15 seconds.
    Demolish In addition to dealing damage over time, now delivers an attack with a potency of 30. 70 potency when attacking from behind.
    Greased Lightning Damage bonus has been increased from 7% to 9%.
    Greased Lightning II Damage bonus has been increased from 14% to 18%.
    Greased Lightning III Damage bonus has been increased from 21% to 27%.

    They even gave gl 1-3 different graphics...

    edit ; ah I forgot the extras

    Shoulder Tackle Recast time has been reduced from 90 to 30 seconds.
    One Ilm Punch Potency has been increased from 80 to 120.
    (3)
    Last edited by Cynric; 06-26-2014 at 08:19 AM.

  6. #6
    Player
    LoLo's Avatar
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    Mar 2011
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    Limsa
    Posts
    604
    Character
    Lolo Landerlu
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Cynric View Post
    snip.
    lol I love how you edited your first post on this page to make it look like I was asking you about what the buff was even after you finished explaining it. Your first post on this page before it was edited was only a single sentence with no description of what Monk was buffed with.

    Either way, I've never had no one not invite me on Monk before the buff. Duty Finder and doing things with a Linkshell and FC made it no problem if there was a so-called Monk ban in the game before the buff.
    (1)
    Last edited by LoLo; 06-26-2014 at 08:53 AM.

  7. #7
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,228
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by LoLo View Post
    lol I love how you edited your first post on this page to make it look like I was asking you about what the buff was even after you finished explaining it. Your first post on this page before it was edited was only a single sentence with no description of what Monk was buffed with.

    Either way, I've never had no one not invite me on Monk before the buff. Duty Finder and doing things with a Linkshell and FC made it no problem if there was a so-called Monk ban in the game before the buff.
    1000 character limit and an incomplete sentence. You should of waited for the edit(like this one did) after seeing the sentence just stop like that. Only reason I reposted the notes was because I assumed you wanted more info or a source or something. So I looked up the notes.

    It wasn't a monk ban. melee bane, ban=/=bane, lots of people didn't really want or like melee and thought it was dangerous to bring one over a ranged character (more recent was garuda extreme when something like this happened for melee). You just got lucky. there's plenty of pages in the monk temple on this topic among the buffs and the excitement for them. It wasn't impossible just more unlikely to get a party as a melee back then.

    I just dunno how you could have missed this information or not noticed your damage just increase overnight after a patch. also while it wasn't noted inside the patch notes as far as I can tell they also fixed bootshine to auto crit during perfect balance.
    (0)

  8. #8
    Player
    Viridiana's Avatar
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    Mar 2011
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    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by LoLo View Post
    What was the Monk buff?
    Bootshine potency increase from 130 to 150
    True Strike positional bonus changed from 5%(10%?) crit chance to 190 potency
    Twin Snake duration increase from 12 sec to 15 sec
    Demolish given an initial damage component
    Greased Lightning increased from 7% bonus damage/stack to 9%
    Shoulder Tackle recast time reduced from 90 sec to 30 sec
    (0)

  9. #9
    Player
    SDaemon's Avatar
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    Aug 2013
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    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Cynric View Post
    Remember Monk before buff? most parties didn't even want melee and if they did it was dragoon. Summoner before the DPS was found to be high? Double Paladin? Only ranged? .
    I recall all of this except the dragoon preference. Never saw any of that.
    (0)