Quote Originally Posted by LoLo View Post
Re-posting my questions for the devs.
It's the Stigma, you have to think about it,you have a guild called the "Thieves Guild" the city-people are going to be like "oh so now we're gladly allowing adventuerers to learn how to steal my hard earned gil and product what kind of leader would allow sucha guild to be formed in the first place. How dare these foreign people come to our land, take our goods, take our hospitality and then spit it back in our face by providing others with the means and knowledge of stealing even more from us. How ungrateful are these homeless foreigners to seek refugee into our nation only to forsake us with such a guild".

Does that help at all? Maybe it makes more sense when you think of it from the logical sense of the townspeople looking at this new guild formed by a foreigner that came into the land offering nothing more than the promise of her peoples work ethics.

The story for Rogue will most likely capitalize on the idea of them being looked down upon because of their name and history as they try to attempt to make a good name for themselves to show them that they are no longer the crooked thieves from the past, now using their skills to help fight the empire and train others in their ways to show them how much they have changed.