Results -9 to 0 of 782

Threaded View

  1. #10
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Nalien View Post
    Wait... Why would there need to be a Thieves Guild? Jobs don't have Guilds...
    You're confusing the concept of an in-game guild with the idea of a thieves' guild, which is not exclusive to final fantasy. Fantasy tends to show the thieves' guild as a criminal (or at the least morally-questionable) organization. Think along the lines of the Thieves' Guild in Oblivion, whose existence was generally seen as a myth for a good chunk of the storyline. It was a group that was so secretive people doubted their existence, and that's the sort of angle that would work for a thieves' guild in Eorzea.

    Not your standard marauder's guild with banners, but the type of organization you'd have to look real hard for to actually find. Not state-sanctioned, but independent and solely for story purposes. Besides, I'm sure some individuals would get a kick out of being part of a job storyline where you're either finding treasure to prove your skills or sticking it to "the man" by stealing from the rich and giving to the poor.
    (0)
    Last edited by Duelle; 06-11-2014 at 04:16 PM.
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)