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  1. #1
    Player
    KingOfAbyss's Avatar
    Join Date
    Apr 2014
    Posts
    996
    Character
    Abyss King
    World
    Gilgamesh
    Main Class
    Paladin Lv 60
    Good point about the story Erudain.

    If you start fresh as Rogue - my guess for it to fit in, would be to start in Yugiri's hometown (new maps! woot!)

    Then as the story begins (lvl 1) you will be told to keep your vow your allegiance and anything pertaining to your training - a secret until she deems to reveal to the masse.

    And yes - If the color green in one country was named blue in another one on the same day/month/year on this universe - each would be correct.

    --> You not only get 5 skills form a job - a little boost into attributes - HP and MP too.

    If a specific place one-shot those under 5k HP, and you don't have the gear accessories to make it possible to gain that much HP beyond switching to a job - classes would be worthless..

    It's sad really, hope they'll give classes a second wind
    (0)

  2. #2
    Player
    Nayto's Avatar
    Join Date
    Aug 2012
    Posts
    745
    Character
    Blake Ater
    World
    Excalibur
    Main Class
    Marauder Lv 65
    Hmm... you know.

    What if Rogue already came with steal and sneak attack?

    WHERE ARE YOUR GODS NOW?
    (1)

  3. #3
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    This is unbelievable...
    Little tip, here's how I play my PLD in game.

    Activating one oath depending on the situation
    Pulling the mob with Shield Lob or Provoke
    Buffing my damage with Flight or Fight and starting my Rage Of Halone combo
    Every now and them, I use Circle Of Scorn to apply a DoT on several foes
    If I have to tank many foes, I use Flash between two or three weapon skills
    If I have something to Stun, I quickly use Shield Bash, and if I block an attack, Shield Swipe
    If things starts to look bad, either Rampart or Sentinel to mitigate damage, or even Bulwark, so I can Block more
    If I have something to silence, a little Spirits Within does the job
    And if I'm in dire need of healing, Convalescene helps the healer to keep me healthy
    Or I can Cure myself by cross-classing, and pop a Riot Blade combo to refill my MP gauge

    Now, what is the purpose of this long yet basic PLD playing guide ?
    ONLY TWO OF THE SKILLS I USE CONSTANTLY ARE REALLY FROM PLD !!! And one of them is a "fire and forget" skill...

    So don't tell me I'm not playing like a GLA even after lvl30.

    Take the green outfit shown in the trailer, mirage that to your all powerful gear, and look away from the NIN icon, and you'll be playing exactly like a Thief
    (3)
    Last edited by Reynhart; 06-13-2014 at 01:35 AM.

  4. #4
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    If Gladiator and Paladin are the exact same thing, I guess you'd be OK with suggestions that they should remove Paladin and its AF/Weapons? I mean, you're hardly using those Skills, you said so yourself.

    That is exactly what you're saying with regards to Thief. Why have it when it's the same as Rouge? Well, why have Paladin? Why bother having Paladin except for just the name?

    Again, the first thing Yoshida set out to do with XIV was introduce Jobs. Thief is a Job. If we can have Paladin instead of just Gladiator, we should be able to have Thief instead of just Rouge. It's the exact same thing.
    (3)
    Last edited by Nalien; 06-13-2014 at 02:17 AM.

  5. #5
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Nalien View Post
    If Gladiator and Paladin are the exact same thing, I guess you'd be OK with suggestions that they should remove Paladin and its AF/Weapons?
    So now, PLD plays differently wether they have a relic or not ?!
    Again you're clearly proving that you don't care about mechanics.

    What I'm saying is that Rogue will play exactly like Thief, and Ninja, evolving from Rogue will play exactly like it, with additionnal skills from Ninja. And you complain because you can play as more than a Thief even if they give everything the Thief has ? It's not like they remove staple skills from Thief, jobs are additional skills.

    The first thing Yoshida did was introducing jobs above what already existed. You should be happy, because considering what Yoshida is doing now, Warrior may have been a class evolving into Paladin, like in FF I.

    Still, you haven't told me what you want for a real Thief.
    (2)
    Last edited by Reynhart; 06-13-2014 at 02:27 AM.

  6. #6
    Player
    Bigpurpleharness's Avatar
    Join Date
    Sep 2012
    Posts
    256
    Character
    Alaik Ropaire
    World
    Excalibur
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Reynhart View Post
    Still, you haven't told me what you want for a real Thief.
    You may want to read the thread though. A job stone (And benefits/stats that come with it), the iconic Thief AF and abilities, the associated lore like every other job, I mean, there's been tons. I'm not sure what to tell you if you haven't caught that. :\

    EDIT: I suppose instead I should just ask, you DO know all of the differences between classes and jobs right? Like, the pretty significant stat bonuses? The fact that the job quests go past 30? How AF is introduced and ties into previous FF titles? How iconic abilities that FF fans would want are added in as job abilities (Regen, Flare, etc)? I mean, there are a lot. If you've ever wondered why you never see anyone take a class to endgame, there's plenty of reading on the subject.
    (3)
    Last edited by Bigpurpleharness; 06-13-2014 at 02:43 AM.

  7. #7
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Reynhart View Post
    Still, you haven't told me what you want for a real Thief.
    Probably because I don't want Thief, I'm just not rejecting the possibility and telling people to pretend Ninja is Thief. Except in satire, like telling people to pretend Monk is Ninja. Maybe I should add that Samurai shouldn't be added; just give Lancer a Yari polearm type and it already has Invigorate. Why bother adding Samurai, it'll just play the same as other DPS.

    But once again, the point goes "WOOOSH", right over your head. I'm done. Not wasting my daily post limit on someone with such a lack of reading comprehension.

    Quote Originally Posted by Reynhart View Post
    Probably because your point is totally hollow and not based whatsoever on gameplay
    More to do with your inability to comprehend that all Jobs are ultimately a meaningless addition of the name, iconic armor, and a few iconic abilities, yet Yoshida still saw fit to implement them anyway. You said it yourself, you only use 2 Paladin skills regularly. The addition of Paladin back in 1.21 was as hollow as the proposed addition of Thief. Somehow you keep missing this point. Not having Thief because it "doesn't add enough" may as well be an argument for removing Jobs completely, then we wouldn't be stuck with a frankly pointless Class system.

    Quote Originally Posted by Reynhart View Post
    If people don't bring class in endgame, it's because jobs have everything a class has to offer AND more.
    So they should just remove Jobs and let all the Classes be Jobs in spirit alone.
    Gladiator is still Paladin.
    Marauder is still Warrior.
    Conjurer is still White Mage.
    Thaumaturge is still Black Mage.
    Archer is now Ranger.
    Pugilist is still Monk.
    Lancer is still Dragoon.
    Arcanist is still Summoner, and we lose Scholar.
    Rouge becomes Thief.

    Problem solved.

    Or, you know, they could just give Rouge a second Job and its "AND more" is just more Thief related than Ninjas "AND more", which is Ninjitsu.

    In a game where Bard is only a few songs, and Scholar pulled a fairy literally out of no where, it isn't really impossible that they can give Thief something to make it a Job.
    (3)
    Last edited by Nalien; 06-13-2014 at 03:04 AM.

  8. #8
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Nalien View Post
    But once again, the point goes "WOOOSH", right over your head. I'm done.
    Probably because your point is totally hollow and not based whatsoever on gameplay
    (1)

  9. #9
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Iconic THF AF : We saw the exact Thief outfit in the trailer
    Thief abilities : Looking at the description, Rogue already has some of these abilities. But I suppose even if Rogue has every abilities of past Thieves, it's not enough.
    Lore : Classes have lore too in case you didn't follow the class quests
    Job stone is not a gameplay mechanic, and the benefits from the Ninja stone will only enhance the Rogue

    If people don't bring class in endgame, it's because jobs have everything a class has to offer AND more.
    (3)

  10. #10
    Player
    Bigpurpleharness's Avatar
    Join Date
    Sep 2012
    Posts
    256
    Character
    Alaik Ropaire
    World
    Excalibur
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Reynhart View Post
    Iconic THF AF : We saw the exact Thief outfit in the trailer
    Thief abilities : Looking at the description, Rogue already has some of these abilities. But I suppose even if Rogue has every abilities of past Thieves, it's not enough.
    Lore : Classes have lore too in case you didn't follow the class quests
    Job stone is not a gameplay mechanic, and the benefits from the Ninja stone will only enhance the Rogue

    If people don't bring class in endgame, it's because jobs have everything a class has to offer AND more.
    And.... we're back to square one. The same half baked arguments that people have been explaining this entire thread. So since we've come full circle, now you're supposed to say, "It's just a name difference! No one has explained why they're not OK with a rogue class taking a thief job's place!" I'd argue steal:stats and steal:heart (Which obviously would never be allowed) are gameplay mechanics who actually know what a mechanic is.
    (1)

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