Don't worry LoLo, people have taken what was said out of context and made assumptions. Thief will be a second job for rogue down the line.My subscription ends in two days so I hope the rest of E3 is better because its kind of hard to be motivated to renew knowing there is no Thief Job. I gave up on wishing for open world content...but no Thief Job? Welp.
There is no point in playing a job I'm not interested in when I will have to devote unholy amounts of real life time farming my relic all the way up to the best form. XD!
Wait... Why would there need to be a Thieves Guild? Jobs don't have Guilds...
There was no Warriors Guild. The Marauders Guild sent you to investigate something, and the Warrior NPC was also there and you went under his wing.
Scholar was literally just doing research on Nym for a Marauder, you just happened to discover Scholar along the way.
Summoner was helping a researcher from the city the Scions are from.
Pugilist? "You're a good Pugilist, go help this researcher, oh and a Monk is with him".
All they need to do is something like;
Rouges Guild NPC>> Go track down this Thief that stole from us.
Thief>> Hey, why don't I teach you to be a real Thief?
Done.
The only thing stopping Thief from being introduced is making it actually work while still recognizably being Thief, though the gear the Rouge is wearing does make me doubtful as to whether they'll even bother.
No it wasn't. That quite simply does not fit with XIVs Class naming conventions. The Japanese name them after there form of combat, for the rest of us it's a generalization of what the Class is, in this case someone who uses poisons; a rouge. They do that so that they can leave Classes open to as many Jobs as possible, Rouge => Thief is no different than Thaumaturge/Gladiator/Marauder => Dark Knight, or any potential Jobs you could fit onto the current Classes. They've always gone with Jobs being the popularized core (sorry Tactics fans) Final Fantasy Jobs, they were never going to make the Thief the Class just so we could go "JUST LIKE FINAL FANTASY I HURHUR!".
Rouges are not strictly con men... They've used plenty of tools across the fantasy genre, commonly poisons or traps, and certainly daggers/short swords in combination with stealth.Rogues are dishonest... basically thieves or con men. They have little to do with poisons or even actually killing anybody. Most classes or characters that deal with poisons are called Assassin's. WoW is the only rogue I know of that uses tons of poison.
You're really grasping at the straws of hope and I understand it. But it's called Rogue and frankly.. it really doesn't matter what it's called as long as it plays like a thief anyway.
Thief, in the fantasy setting at least, usually avoids killing completely, and the aim in most Thief based games is to pull off a job without being noticed at all. That's why some people hate such games, there is very little killing. Rouges on the other hand, don't shy away from killing when needed.
Last edited by Nalien; 06-11-2014 at 05:01 PM. Reason: go home post daily post limit, you're drunk



The class behind the job means nothing, you are the job not the class :P. THF would probably come in much later though, I can't imagine a class to be level 15 in to match 30 rogue. Ninja would be 30 rogue and 15 THM most probably, but without the new classes, what would THF be with 30 rogue? :P
They are working on the expansion.



Im sorry that really didn't make any sense to me at all. The base class Rogue would instead have been named Thief, the only thing that they changed from the original plan was the name. it would of just been tHF> nin instead of rog>nin.
I still think Thieves should use boomerangs but hey thats me! As far as thf coming from two other classes i'm not sure. Every iteration of thief just has that base class feel to it. you get to steal, and do damage, poison or debuff, but to do more you change jobs, thats how its always been and how they designed rogue. If I had to say Ninja I'd say acn, because debuffs,poison, it fits the theme. Thf if I must say um.. maybe glad for better weapons training? Not really sure with what we currently have.



You're confusing the concept of an in-game guild with the idea of a thieves' guild, which is not exclusive to final fantasy. Fantasy tends to show the thieves' guild as a criminal (or at the least morally-questionable) organization. Think along the lines of the Thieves' Guild in Oblivion, whose existence was generally seen as a myth for a good chunk of the storyline. It was a group that was so secretive people doubted their existence, and that's the sort of angle that would work for a thieves' guild in Eorzea.
Not your standard marauder's guild with banners, but the type of organization you'd have to look real hard for to actually find. Not state-sanctioned, but independent and solely for story purposes. Besides, I'm sure some individuals would get a kick out of being part of a job storyline where you're either finding treasure to prove your skills or sticking it to "the man" by stealing from the rich and giving to the poor.
Last edited by Duelle; 06-11-2014 at 04:16 PM.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)



Rogues are dishonest... basically thieves or con men. They have little to do with poisons or even actually killing anybody. Most classes or characters that deal with poisons are called Assassin's. WoW is the only rogue I know of that uses tons of poison.it's a generalization of what the Class is, in this case someone who uses poisons; a rouge. They do that so that they can leave Classes open to as many Jobs as possible, Rouge => Thief is no different than Thaumaturge/Gladiator/Marauder => Dark Knight, or any potential Jobs you could fit onto the current Classes. They've always gone with Jobs being the popularized core (sorry Tactics fans) Final Fantasy Jobs, they were never going to make the Thief the Class just so we could go "JUST LIKE FINAL FANTASY I HURHUR!".
You're really grasping at the straws of hope and I understand it. But it's called Rogue and frankly.. it really doesn't matter what it's called as long as it plays like a thief anyway.


They've always done that...because the base was already designed in 1.0 by the previous team.
Nothing can stop the new team from doing differently
Id love to be thief in title I just like the thief for well RP reasons I guess, but since rogue is basically thief class, I cant complain, it should be well done and be pretty cool . I hope its mp and tp management....a guy can dream >.>



So wait: IF they called the Rogue a THF, then people would be happy...even if not a single skill/attack/action was changed....but they call it Rogue, give a valid reason why they decided to call it that, and people are upset?
You got the class/role you wanted
A rose by any other name man....
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