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  1. #1
    Player
    Beetle's Avatar
    Join Date
    Nov 2013
    Posts
    548
    Character
    Beetle Juice
    World
    Hyperion
    Main Class
    Alchemist Lv 50
    Whats the point in adding a Brutal version if your gonna nerf it 3 months down the road.
    (0)

  2. #2
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Gesser View Post
    Also, we need Brutal Labyrinth of the Ancients.

    I heard your original design was so outlandishly difficult, you had to tone it down a ton.

    Put that in the game!!!
    ^THIS !!

    Quote Originally Posted by Beetle View Post
    Whats the point in adding a Brutal version if your gonna nerf it 3 months down the road.
    The version you have currently is a nerfed version, even T9. If they ever release the "Brutal version" (aka, untuned versions), they won't nerf it at all. Else it would defeat the purpose
    (1)

  3. #3
    Player
    Zephyranthes's Avatar
    Join Date
    Dec 2013
    Posts
    301
    Character
    Hilde Everglade
    World
    Tonberry
    Main Class
    Marauder Lv 60
    More recycled content. Great.
    (6)

  4. #4
    Player
    Gormogon's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    Well the hardcore and elitists are getting their "challenges". Still no sign of progressive content for mainstream players like open world dungeons and roaming primals. At least get more farm content like beast hunts, I think. Really hope Golden Saucer has good minigames though can't expect triple triad, blitzball, and command board.
    (2)

  5. #5
    Player
    ForteXX's Avatar
    Join Date
    Aug 2013
    Posts
    792
    Character
    Fhorte Dakwhil
    World
    Cactuar
    Main Class
    Thaumaturge Lv 50
    Going by what the stream said, were getting the pre-release version. You can consider the original (for us) version of T5 as nerfed. Due to that...

    Quote Originally Posted by Zephyranthes View Post
    More recycled content. Great.
    This isnt correct.
    (0)

  6. #6
    Player
    Hanemakikaze's Avatar
    Join Date
    Mar 2011
    Posts
    405
    Character
    Hanemakikaze Shadowmourne
    World
    Faerie
    Main Class
    Marauder Lv 50
    Recycled crap, yaaaayyyy
    (1)

  7. #7
    Player
    AdamuKun322's Avatar
    Join Date
    Aug 2013
    Posts
    684
    Character
    Sinon Everglade
    World
    Ultros
    Main Class
    Gladiator Lv 80
    My guess is BG will probably have cleared Brutal Mode within a month of it's release just like with Coils 2.
    (0)

  8. #8
    Player
    Altimis's Avatar
    Join Date
    Apr 2012
    Location
    Unknow
    Posts
    423
    Character
    Altimis Farron
    World
    Aegis
    Main Class
    Arcanist Lv 50
    You know what

    its nothing more than just another Myth Grind if they care to add 200 myth rewards by clear it lol (each)
    (0)

  9. #9
    Player
    IzumiRaito's Avatar
    Join Date
    Aug 2013
    Posts
    323
    Character
    Raito Izumi
    World
    Odin
    Main Class
    Arcanist Lv 50
    The brutal coil will be "clear once and forget about it" because of no additional rewards, but its exactly what it should be like.
    (0)

  10. #10
    Player
    Illa's Avatar
    Join Date
    Dec 2013
    Posts
    157
    Character
    Josh Magni
    World
    Behemoth
    Main Class
    Black Mage Lv 60

    Heroic Mode Implementation Failure

    This is part of A REASON, why players are migrating to other games, like Wildstar, because you introduce high risk with no reward-- I'm sorry, but a title isn't rewarding enough by itself. I hate to reference this game on here, because of all the hate, but take a great game like World of Warcraft in it's prime-- Heroic mode encounters or "Hard Modes" would reward players with increased ilvl equipment and weapons, TITLES, and MOUNTS. That was great incentive for many players including myself, whom aspired to be the best. There were even server first exclusive titles for a time as well. I understand that this concept creates division among the casual and the hardcore players, but people play the game for different reasons. Some like the challenge AND the reward. Why can't the Developers cater to both sides equally, instead of truly catering towards the casual player-base.
    (0)

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