Page 4 of 8 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 83

Dev. Posts

Hybrid View

  1. #1
    Player
    Ghasto's Avatar
    Join Date
    Aug 2013
    Posts
    163
    Character
    Marina Amrita
    World
    Adamantoise
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by HaelseMikiro View Post
    just because Yoshi talked about releasing the original un-tuned version of the coil fights, in no way means that that is exactly what will happen. I still fully expect them to tuned to some level of 'yeah, we think the players will be able to beat this' before they actually release it to us
    The whole premise of releasing these untuned fights is that the dev team couldn't beat them and they want to see if the community can find a way.
    If they were going to tune it, it would just be Extreme and have altered loot.
    (1)

  2. #2
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    630
    Greetings,

    The “Brutal” version of the Second Coil of Bahamut turns will share the same clear flags as the regular version, so clearing it will count towards your progress for the week. Also, if you cannot clear the brutal version of turn 1, for example, you’ll be able to leave and try the regular version. The rewards will be the same and this content is only there for the bravest to test their might.
    (30)
    Devin "Camate" Casadey - Community Team

  3. #3
    Player
    Gesser's Avatar
    Join Date
    Sep 2013
    Location
    New Gridania
    Posts
    728
    Character
    Saedrin Nightfury
    World
    Gilgamesh
    Main Class
    Pugilist Lv 94
    Quote Originally Posted by Camate View Post
    Greetings,

    The “Brutal” version of the Second Coil of Bahamut turns will share the same clear flags as the regular version, so clearing it will count towards your progress for the week. Also, if you cannot clear the brutal version of turn 1, for example, you’ll be able to leave and try the regular version. The rewards will be the same and this content is only there for the bravest to test their might.
    I think the rewards should instead be +5ilvl on the pieces & a slightly different color-shade or sheen on them, title for full completion... or 1 or the other, a title isn't enough.

    Also, we need Brutal Labyrinth of the Ancients.

    I heard your original design was so outlandishly difficult, you had to tone it down a ton.

    Put that in the game!!!
    (23)

  4. #4
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Gesser View Post
    Also, we need Brutal Labyrinth of the Ancients.

    I heard your original design was so outlandishly difficult, you had to tone it down a ton.
    So basically Atomos styled fights from start to finish. They lowered the difficulty in CT by making the fights less alliance reliant (one party can't progress unless another party is doing something that let's them).
    (0)

  5. #5
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Camate View Post
    Greetings,

    The “Brutal” version of the Second Coil of Bahamut turns will share the same clear flags as the regular version, so clearing it will count towards your progress for the week. Also, if you cannot clear the brutal version of turn 1, for example, you’ll be able to leave and try the regular version. The rewards will be the same and this content is only there for the bravest to test their might.
    That's good news. I didn't want to get locked into a harder version simply for trying to attempt the content if there's no additional benefit for clearing it.
    (1)

  6. #6
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    Brutal mode is just for bragging rights.
    I assume probably the only fc to clear it any time soon is BG.
    If BG can't do it then probably no one can.
    Cuz they r the best of the best.
    Hands down! We can't possibly imagine to beat it without strat vids if you don't spend countless hours of wiping and learning.
    Soooo...its
    -storymode
    -hardmode
    -extreme mode
    -brutal mode
    I wonder if the devs will make brutal versions for the primals and dungeons.
    (0)

  7. #7
    Player
    MDC's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    10
    Character
    Gaven Gengruma
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Stop recycling your content. It is starting to get old really fast.
    (33)
    Play nice.

  8. #8
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    Quote Originally Posted by MDC View Post
    Stop recycling your content. It is starting to get old really fast.
    They could very easily not add extreme and brutal versions of fights. That wouldn't magically make new content come out. It takes a lot less work to tweak a fight to make it harder than to create new content. Having recycled content gives us something to do, so stop complaining.
    (0)

  9. #9
    Player
    MDC's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    10
    Character
    Gaven Gengruma
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    No, making recycled content does take company time and money. This time could be better spent giving us more quality new content which does not need recycling in order to keep us busy. Slower released content with more meaning is more important than Monster Hunter style fights with different difficulty modes for no reason other than to buy time.
    (2)
    Play nice.

  10. #10
    Player
    Nel_Celestine's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Nel Celestine
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by MDC View Post
    No, making recycled content does take company time and money. This time could be better spent giving us more quality new content which does not need recycling in order to keep us busy. Slower released content with more meaning is more important than Monster Hunter style fights with different difficulty modes for no reason other than to buy time.
    It think myself and several others can disagree that Monster Hunter fights are awesome. Coil is anything but a Monster Hunter style of fight let alone the upcoming brutal mode. As for time. They take the coding for the original versions they made, program a quest. Test the quest. Release. Not NEARLY as much work as you think.
    (4)

Page 4 of 8 FirstFirst ... 2 3 4 5 6 ... LastLast