

I agree with this.
It can be said though, like I had to use the "w" word, but WoW and a few other games offer 2+ modes as well for raids and they do just fine. Depending on the time period/expansion and/or the game mentioned, usually the reward for the extra time spent is often a extra drop from the loot table or some such. I mean really, you are probably going to be doubling++ your time in there, 33% more drops doesn't seem too outrageous.
That being said, I don't think the FFXIV community would do well with that... Most of the player base hasn't killed Titan HM... If people were enjoying raiding more, better rewards might be a option. Based on feedback I've gotten on the forums, most people would rather steer clear of raiding... People aren't really into that kind of stuff as much in this game. I assume people that actually have a static group that raids Scob weekly are like maybe lower than 30% of the player base and of those people, maybe only a third of them would even want to do brutal modes.... So yea, 10% of the player base doing the brutals, and maybe only 10% of them actually maybe beating it eventually... So that leaves us with 1% getting the benefit... It's not cause it's so hard that people aren't skilled enough or anything. People just consider raiding in this game to be unfun, I guess? Personally i think it's fun.


there's no accurate way to know how much of the population is clearing raid content but we do know that according to yoshi team they have stopped buffing first coil because they have seen satisfactory number of players clearing it and are continuing to do so. What is this number? 10%? 20%? we don't know, but it is within SE's projection that's for sure.
Secondly, the official forums does not reflect the majority player base's opinion. Complaint threads are the most prevalent because it's the nature of people to complain when they find something they dont like or disagree with. The people that are satisfied has no reason to start random feel good / thank you threads, therefore the opinion will be skewed towards more negativity. this applies to any forums of any kind, just look at the official forums of any game/appliances/products..etc.



Actually there is. Except if you are in the "PS3/4 players suck more than PC players" clan, you could ask for the % of completion of the "complete the Binding Coil of Bahamut" trophy. Last time I heard about it, it was roughly at 5% (2 weeks ago). All players' numbers shouldn't be that far. Maybe 5-6% ?there's no accurate way to know how much of the population is clearing raid content but we do know that according to yoshi team they have stopped buffing first coil because they have seen satisfactory number of players clearing it and are continuing to do so. What is this number? 10%? 20%? we don't know, but it is within SE's projection that's for sure.

Its not called extreme its call brutal
Dont Forget 3 Oct 11 | Vi Veri Veniversum Vivus Vici


Party finder group appears: "LFM Brutal Scob, first mistake = kick, not a learning party!"
*After 16hrs a a bard joins...*
Bard > Hello!
Party Starter > Hi! So you have unlocked brutal modes in second coil?
Bard > Is dis teh one wif da snake? I keel him gud. I'm gunna spirit bond for this kthx?
==========================================================
:P But yea, given my luck with pugs for Scob when I was without a static, I can't imagine a brutal mode pug... I would never try. I'd giggle to myself when they inevitably appear in party finder though! And you know people will put those up in there! :P
I tried to make it sound as ridiculous as I could think of for my example... But reality is always much more amusing!
This will be for the super hardcore that can do 6-9 effortlessly and probably have all the loot they want already.
I quite like the idea of releasing fights the development team aren't sure are beatable to see if they are. It's a test for the elite to show the development team what they're capable of.
Last edited by LunarEmerald; 06-11-2014 at 12:34 PM.
Turn 2 Brutal Mode Enrage. Please look forward to it.

Lol...samples are taken and used as populations all the time in statistics. It actually can be used to reflect it very well. Also, the legacy advantage died half a year ago. And the main reason FC complete SCOB quicker is because Twin was down for about a month because she was bugged. It was actually easier to gear when tome items were 10 ilvl higher and you could make accessories 20 levels under cap to meld in vitality and such. Buying an extra item every 3 weeks isn't really comparable.

just because Yoshi talked about releasing the original un-tuned version of the coil fights, in no way means that that is exactly what will happen. I still fully expect them to tuned to some level of 'yeah, we think the players will be able to beat this' before they actually release it to us
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