Howdy all,

This has always been a question of mine, which I'm sure the devs will never answer.
But am I alone in wondering where the Devs' minds are during their stat allocation on gear?

For example: as a DoW dps, loading new gear sets with loads of skillspeed even though there is a hard cap and is a total TP sink, loading gear with loads of unnecessary accuracy that will never be needed, or pulling back good secondary stats to offset a primary, basically evening it out and make a "marginal" improvement?

Wouldn't some lore behind their choices be interesting, like why one job excels in a particular secondary stat over another?

Not a rant, or complaint, but just wondering what other people think