Results 1 to 5 of 5
  1. #1
    Player
    Trocien's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    90
    Character
    Calico Jack
    World
    Goblin
    Main Class
    Marauder Lv 50

    It's time for a Crafting Overhaul!!

    Because Crafting is a starting class, can complete the full storyline, and is vital for repairing one's own goods, it's obvious that Tanaka/Yoshi want people to play as a crafter. The problem is, you're going to drive newbies away who select a crafting or gathering skill at first because of how incredibly boring and frustrating the mini-game is.

    It's ok for something to be difficult to do, but not this kinda frustration. Crafting takes waay too long, there are waay too many failures, and the tiny amount of XP rewarded makes crafting neither gratifying nor satisfying.

    You have two options here:

    1. You want crafting to remain difficult and frustrating so not everybody is doing it. Remove crafting as a starting-class, and do not let crafters complete story line missions.

    or

    2. You want crafters to be an essential part of the game which almost every player will level up, and you want to hook beginners right away. Keep crafting as a starting class, make it fun and rewarding, and require some thought.


    Gathering - just get rid of it and go back to FFXI style. The mini games here are abysmal.
    (0)

  2. #2
    Player
    PeaceWalker's Avatar
    Join Date
    Apr 2011
    Posts
    80
    Character
    Jester Lavorre
    World
    Balmung
    Main Class
    Bard Lv 80
    We should first focus on trying to log in and flame about the problems this patch introduced.
    Then we'll look into this Crafting Overhaul.
    Everything is working as intended.
    (0)

  3. #3
    Player
    Trocien's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    90
    Character
    Calico Jack
    World
    Goblin
    Main Class
    Marauder Lv 50
    We don't need to flame the problems with the patch. Yoshi and pals already know all the problems present with 1.18. FFXIV was hanging by a thread and they had to release this thing. The game needs monumental overhauls before it can be successful. Not minor bug tweaks like what happens when you draw your weapon whilst running.
    (0)

  4. #4
    Player
    PeaceWalker's Avatar
    Join Date
    Apr 2011
    Posts
    80
    Character
    Jester Lavorre
    World
    Balmung
    Main Class
    Bard Lv 80
    Quote Originally Posted by Trocien View Post
    We don't need to flame the problems with the patch. Yoshi and pals already know all the problems present with 1.18. FFXIV was hanging by a thread and they had to release this thing. The game needs monumental overhauls before it can be successful. Not minor bug tweaks like what happens when you draw your weapon whilst running.
    I really agree with you.
    But some of the things they "fixed" just made it worse.
    (0)

  5. #5
    Player
    Trocien's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    90
    Character
    Calico Jack
    World
    Goblin
    Main Class
    Marauder Lv 50
    Quote Originally Posted by PeaceWalker View Post
    I really agree with you.
    But some of the things they "fixed" just made it worse.
    Yea, but you gotta understand that they are Alpha testing the new battle system. It's not even in beta yet.
    (0)