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  1. #1
    Player
    Sheva's Avatar
    Join Date
    Nov 2011
    Posts
    67
    Character
    Sheva Darklight
    World
    Excalibur
    Main Class
    Arcanist Lv 80

    Suggestion to make completing Brayflox HM attractive

    Disclaimer: Any numbers expressed in this suggestion are purely there for the purpose of making the number nice and round actual values may vary.

    This suggestion will make preformed parties that want to farm Brayflox Hard More for myth but are maybe short 1 or 2 people more inclined to use the DF system instead, hence reducing the wait times as well as increasing the number of Myth that drop.

    So my suggestion is this once a player is caped for the week which is currently 450 Soldi, said player begins to receive Myth instead. For this example I will use a conversion rate of 2 Myth = 1 Soldi. If the player is at say 445/450 of cap then when they defeat the final boss brayflox they will get 5 Soldi and 80 Myth. This would of course apply to all sources of soldi including the daily DR rewards. This would give an incentive to complete dungeons as well as for groups to use the Duty Finder more often.
    (3)

  2. #2
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Does nothing to get us out of endless bray grind though.

    Just adjust the rewards to make other dungeons worth doing again. Bray is tipping the balance in speed and efficiency so that nothing comes even close. This should be fixed first.
    (5)

  3. #3
    Player
    Nayto's Avatar
    Join Date
    Aug 2012
    Posts
    745
    Character
    Blake Ater
    World
    Excalibur
    Main Class
    Marauder Lv 65
    Quote Originally Posted by Seif View Post
    Does nothing to get us out of endless bray grind though.

    Just adjust the rewards to make other dungeons worth doing again. Bray is tipping the balance in speed and efficiency so that nothing comes even close. This should be fixed first.
    So did Haukke Manor hard when it was available.
    People will just take advantage of the level design. It's more so that than the rewards.
    (0)

  4. #4
    Player
    ForteXX's Avatar
    Join Date
    Aug 2013
    Posts
    792
    Character
    Fhorte Dakwhil
    World
    Cactuar
    Main Class
    Thaumaturge Lv 50
    This is exactly what has been posted many times in... every other thread mentioned Soldiery or Myth farming.
    (0)

  5. #5
    Player
    Sheva's Avatar
    Join Date
    Nov 2011
    Posts
    67
    Character
    Sheva Darklight
    World
    Excalibur
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by ForteXX View Post
    This is exactly what has been posted many times in... every other thread mentioned Soldiery or Myth farming.

    Although it is true this would make farming tomes a bit easier, my reason for this suggestion was to make the idea of completing a dungeon more attractable since I can't really even count the number of times I have waited 30+mins to get into a DR group and then after the first 2 bosses of Brayflox someone vote abandons and forces me to wait in queue again hoping the next group wont be 3 people that are just killing the first 2 bosses and then resetting. The increased Myth drop is only a happy side effect and frankly only applies to those that are capped with soldiery for the week.
    (0)

  6. #6
    Player
    A_Magical_Unicorn_Rider's Avatar
    Join Date
    Mar 2014
    Posts
    577
    Character
    Gierness Volstenn
    World
    Behemoth
    Main Class
    Gladiator Lv 80
    See: All the other 52 posts about the same "new" idea.
    (4)

  7. #7
    Player LeonBlade's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    201
    Character
    Yuki Shiku
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    No, this is a terrible idea. Just wait for new dungeons to come out and play those instead. It's called a grind for a reason, people... it's not meant to be fun and enjoyable, it's meant to be long and tedious, and often times unforgiving depending on what it is. Grinding for tomes isn't meant to be attractive, you have the minion to entice you to grind, but other than that, you get what you get.

    Plain and simple.
    (0)

  8. #8
    Player
    Yolteotl's Avatar
    Join Date
    May 2012
    Posts
    196
    Character
    Yolteotl Divinicus
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    To fix the 2 boss grind just need to put myth on the last boss alongside the soldiery. You can't really stop ppl from griinding the same content if it's the most efficient way, but u can at least put it to where everyone running the same dungeon at least has completion in mind, instead of situations where ppl farm 1st rooms or 1st bosses, put it to where the xp or currency is accrued but not actually obtained until completed.
    (0)

  9. #9
    Player
    omfgwtf's Avatar
    Join Date
    Mar 2014
    Posts
    43
    Character
    Popimp Ofasura
    World
    Midgardsormr
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Yolteotl View Post
    To fix the 2 boss grind just need to put myth on the last boss alongside the soldiery. You can't really stop ppl from griinding the same content if it's the most efficient way, but u can at least put it to where everyone running the same dungeon at least has completion in mind, instead of situations where ppl farm 1st rooms or 1st bosses, put it to where the xp or currency is accrued but not actually obtained until completed.
    all that would do is further hinder the progress of people not yet done with animus..
    (1)

  10. #10
    Player
    Sheva's Avatar
    Join Date
    Nov 2011
    Posts
    67
    Character
    Sheva Darklight
    World
    Excalibur
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by omfgwtf View Post
    all that would do is further hinder the progress of people not yet done with animus..
    How would that exactly hinder people progress, if they added say a 40 Mythology drop to the last boss then you would get 90 per run instead of just 50. Really don't see any issue with this as if anything it should make it go faster.
    (1)

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