did they? ive seen no mention of it from them in the notes and havent seen any dev tracker posts about it. what gives? the lag is making the game nearly unplayable for alot of people.
did they? ive seen no mention of it from them in the notes and havent seen any dev tracker posts about it. what gives? the lag is making the game nearly unplayable for alot of people.



I was also going to ask about this. I don't think it was mentioned or officially acknowledged.
Lag screwed my static out of a T7 clear yesterday. My static all has conflicting schedules, and we can basically only get together twice a week as a true static (i.e. NO PUGS). Yesterday was one of those days. We have been working on this fight slowly for a number of weeks now and we all thought last night was the night.
Our first 3 attempts, we cleared up until archers flawlessly. First Renaud after the archers were all dead (and the floor panels start alternating poison pools), 3 people DC and 2 of us start rubber-banding terribly. At the exact same spot on all 3 of those runs. Then the lag just started picking on random people throughout the rest of our raid. It was totally unplayable. Frozen (IRL) people were freezing people in game. ;-;
I'm at work right now, but I will be terribly disappointed if the 4hr maintenance last night didn't fix this. It's very disheartening when you are pounding your face against content only to be denied success via means you can't control.


I think that they addressed the 90K issue. As far as the lag is concerned its back to the drawing board. I am experiencing lag that appears like real low FPS. This is on Hyperion. I do not know if other servers are having the same problem.

From what i played so far (about 30 minz) the lag is still bad. They really need to fix this, i need to kill Titan EX and cant do it with all this lag.


If there is lag for some people, it's likely on their (SE's) network side the problem is. Be it directly on SE's network, SE's ISP's network or the upstream providers.
I can only say that I have not seen any sign of such lag myself, which indicates that it depends on which path the traffic takes to the datacenter.


Actually... Reading elsewhere it seems there are problems with Level 3 that affects other games as well... Which started some days ago for them too...

If there is lag for some people, it's likely on their (SE's) network side the problem is. Be it directly on SE's network, SE's ISP's network or the upstream providers.
I can only say that I have not seen any sign of such lag myself, which indicates that it depends on which path the traffic takes to the datacenter.I have had 0 lag, on the actual server nor on the instance server, for many weeks. I did, however, see everyone else having issues around me - several DCs in the dungeon I was running, plus people on skype and in my FC that I was talking to also had issues. But for me, not a thing. Nor for one of my IRL friends. We're both British. I expect, then, it's an issue that isn't directly the fault of SE. The only people I do know it was affecting are those who are based in the US.
People seem to forget that networks are pretty fragile, and that information doesn't go direct to the intended servers.
Last edited by Themis; 06-11-2014 at 01:46 AM.

i play on PS4 and have been experiencing lag for the first time since playing the game. It started a week or so ago and last between 5 and 40 seconds each time with about a 30 seconds in between lag spikes. It is crazy and completely prevents me from doing any end game events. A reboot of my FIOS router appeared to help at first but not anymore.

maybe they're dedicating servers to that whole e3 stream?
j/k
Server: Sargatanas || Main Job: Scholar || Chocobo: Bonchon
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