When I started to play ARR (as my first MMORPG) in February, I was completely blown away by the beauty and the main storyline. When patch 2.2 came out, I was very pleasently surprised about the content that comes after the main quest (esp. Hildibrand). However, after that, the production values seriously went downhill. Playing the same dungeons again and again and again, repeating the tasks the wild tribes give you again and again and again, the Atma crap (finished it, but definitely will never do that again), and now the Novus impertinence.
SE, when finishing a grindfest like Atma, at least give the player a pretty and long cutscene! I am starting to remember that for the price of 3-4 months subscription of FF14, what I got by paying ~40€ for FF13.3 was: A great storyline, about the same amount of FMV than the whole FF14 content released so far, and complete (!) voice acting in even the most trivial encounter. Your very own company shows that, in terms of production values, you CAN do better if you want (need?) to.
In case you think "oh well, one player yells, just ignore him", here is my prophecy about what will happen in the upcoming months if you proceed this way:
- More and more players will realize that only the names and Levels of their weapons and bosses change. Chasing numbers is not a long-term motivation.
- When the previous grind content is nerfed two months later (like you do now with the Myths of the current dungeons in relation to the cost of Animus maps), the following will happen:
- a) Wait for a patch, then subscribe for a month
- b) Grind new content
- c) Unsub
- d) Wait two months until next patch
- e) Go to step a).
Of course, you could introduce a penalty for returning players (like a reactivation fee or something like that). But that would surely backfire in that players will not return at all.
So, SE, hear my plea:
- Release MEANINGFUL and non-cheap content for the players to play between the big content releases
- Make the release cycles shorter. I would like two medium-size releases every 45 days much better than one big release every three months.
- Do proper voice acting, at least in all the cutscenes. Everything else looks rather cheap these days.
EDIT: Just to clarify: I do NOT have a problem with grinding per se. But I do have a problem if it is used as a cheap excuse for missing content, or for content with very poor production values.