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  1. #11
    Player
    Penguinmayhem's Avatar
    Join Date
    Aug 2013
    Posts
    232
    Character
    Leih Desahdi
    World
    Goblin
    Main Class
    Arcanist Lv 50
    So according to the forums, this game is not enough like FFXI and also too much like FFXI.
    (5)

  2. #12
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Penguinmayhem View Post
    So according to the forums, this game is not enough like FFXI and also too much like FFXI.
    It makes perfect sense!
    (4)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  3. #13
    Player
    KokonoeAiyoko's Avatar
    Join Date
    Aug 2013
    Posts
    661
    Character
    Pomf-pomf Footahnaree
    World
    Balmung
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Penguinmayhem View Post
    So according to the forums, this game is not enough like FFXI and also too much like FFXI.
    Quote Originally Posted by Vahlnir View Post
    It makes perfect sense!
    This forum isn't a actual person, it's made up of multiple different types of people from all over the world, there will be bound to be people who aren't just one hivemind and have different views on the many subjects this game has. :P
    (7)

  4. #14
    Player
    Malamasala's Avatar
    Join Date
    Aug 2013
    Posts
    348
    Character
    Lalah Elakha
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Not to mention the same people say FFXI is not enough FFXI these days, so it is pretty fuzzy to say "like FFXI".

    Regardless I would suggest the OP actually comes with suggestions of what he wants in the game, instead of saying everything is terrible.
    (1)

  5. #15
    Player
    Nadrojj's Avatar
    Join Date
    Sep 2012
    Location
    Ul'dah
    Posts
    491
    Character
    Nadrojj Rolyatt
    World
    Siren
    Main Class
    Gladiator Lv 90
    Please announce Notorious Monsters.
    (2)

  6. #16
    Player
    Renik's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    821
    Character
    Ren'li Heise
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    They just have to change 3 things to make this game almost perfect

    Dungeon grind, nm grind in open world would be the perfect option in this case.
    Repetitive boss battles, again. or more RNG on bosses, or open world bosses, in open world there are no specific battlegrounds, so it would be impossible to make fully scripted battles.
    Progression, this one would be the hardest fix, we need more freedom to personalize our characters, like merits a la FFXI, more cross class skills and of course more gear options, this would require job, class and ilvl reworks.

    In short, this game needs more open world and char personalization.

    I would like to see, solo/duo and chocobo dungeons as well.

    I understand some of you like the game as it is, but it'll lose subs, these changes would keep the game as it is now but with some more options for ppl who likes open world and NM hunt, the more players the better.

    Edit: i forgot to mention PVP but it depends on how frontlines work.
    (1)

  7. #17
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    I think the FATE grinding is two fold.

    1.) It's a filler till the next major content release which I'm assuming is 3.0?

    2.) I think they realized that after the initial wave of players FATEs would become somewhat empty after time so they implemented a system to keep them relevant.

    Personally if I was developing this game I would of avoided the FATE system. I mean, you know they will become less popular over time after launch. No one wants to chase these things down to level up and you can't make their xp too good else dungeons become empty. I think overall FATEs should just be redesigned into rare boss fights that spawn in the world, but that would require revamping the system. Maybe they will in the expansion? Who knows. But then again I know some people that do like FATEs, but maybe we can hope they find a middle ground with it.
    (0)

  8. #18
    Player
    Swishytail's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    483
    Character
    Swishytail Exaflare
    World
    Malboro
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Nadrojj View Post
    Please announce Notorious Monsters.
    I think hunts in 2.3 is essentially going to fill this slot. Depends on how they are implemented.
    We'll know tomorrow.
    (0)

  9. #19
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    The one thing I'm always curious about, when people complain about the grind of the genre being "poor" or "lazy" design... what exactly do they think is a good design in an MMORPG? Going back to only random boss drops for all equipment? Isn't that potentially WORSE than the current? I mean, if doing the same thing over and over now is a problem, like with tomes where there's a guaranteed time to gain your reward (for the most part), why wouldn't it be a problem for the game if it went back to pure RNG and you spend months longer than otherwise doing the exact same thing?

    You have to remember that the genre itself does not necessarily reward "time", so much as it rewards persistence and effort (defined in more ways than one). So again, I ask... what's "good" design in this context?
    (1)

  10. #20
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Ransu View Post
    -snip-
    As far as fates go, I'd probably do them even when I'm not required to if they were more like RIFT's rift system, which consisted of multiple stages increasing in difficulty. There were also zone wide events that affected quest hubs and such. While it would suck to have your quest givers killed while you're questing, the events were too much fun to really care. They weren't permanent either so everything would return to normal after a time once the event ended. You were also rewarded in the process with exp/currency to get gear and whatnot. If they implemented something like this you'd never see me in town. lol
    (0)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

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