Update:
-Major overhaul. Tried to cover every point Kitru and Matra covered and then some.
Update:
-Major overhaul. Tried to cover every point Kitru and Matra covered and then some.
Massive Update:
"Soldier"
- Changed Landsknecht to Soldier
- Removed Thrusting-Stance and replaced it with Cleaving Stance.
- Cleaving Stance: A Stance skill. Turns certain skills into frontal, half-circle with a 3 yalm radius, decreasing their damage by 25%, doubling their TP cost, and increases their cast-time by 15%. If Over-Head Stance is activated, this is deactivated.
- Refined Over-Head Stance: A Stance skill. Turns certain skills into 5 yalm long, frontal columns, decreasing their damage by 15%, increasing their TP cost by 50%, and increasing their cast-time by 10%. If Cleaving Stance is activated, this is deactivated.
- Added Hard Slash to moves effected by Stances.
- Break Techniques no longer inflict damage and one enemy can only have one Break debuff at a time with no new Break debuff being able to be placed until the current has disappeared.
- Removed Speed Break and Mental Break.
- Refined Armor Break to now lower Slash resistance.
- Lowered the potency of Oil Blade and Drenched Blade to 80 and their damage increasing effects to 10%.
- Hard Slash now is a single target and has a potency of 110.
- Power Slash now has a potency of 100 and its Combo with Hard Slash changes it to 150.
- Shockwave now has a potency of 100.
- Added Blind Rush: Deals damage to a single target. Has a potency of 120. Potency rises to 180 if HP is below 50%. Potency rises to 240 if HP is below 25%.
- Headbutt is now has a 3 yalm reach.
- First Aid now gradually heals the user's HP for 10 seconds and can only be used if health is under 75%.
- Added Acumen: Places "Acumen" buff on the user for 15 seconds. Acumen increases the user's Physical Accuracy and Strength by 10% each but decreases their action speed by 15%.
- Altered what level you get skills and traits at.
- Removed Foil, En Garde, and Centripetal Force traits.
- Inflicting Blade now increases Oil Blade and Drenched Blade's potency to 100.
- Medic now increases the amount of time First Aid lasts to 20 seconds.
- Added Strengthened Head: Headbutt's potency increases to 110.
- Added Ingenuity: Changes Acumen's action speed decrease to 10%.
- Changed Tenacity: Grants the user a 30% action speed boost but also a 20% movement speed decrease when their HP falls under 15%.
- New Cross-Class abilities: First Aid, Acumen, Headbutt, and Shockwave.
Dark Knight
- Removed Catastrophe and Added Dark Messenger
- Dark Messenger: Damages a single target. Potency of 130. Damage is increased by 10% more if Blood Cost is activated.
Combo: Dark Messenger => Hard Slash to add a "Dark Messenger" DoT on the target for 10 seconds.
Combo: Dark Messenger => Shockwave to increase to 5 yalm radios and 110 potency.
Combo: Dark Messenger => Headbutt for 100 potency.
Combo: Blind Rush => Dark Messenger to push target backwards 5 yalms.
- Darkness now cost 10% of the user's HP per pulse and increases their Physical Damage by 30%
- Shadow Flare is now Dark Flame and has a potency of 130.
- Sanguine Blade now heals a percentage of HP based on the damage. Damage x 0.01= HP% healed.
- Blood Cost now cost a percentage of HP based on the TP cost ( TP cost x 0.25 = HP% cost). Restraint and/or First Aid cannot be used while this is activated.
Mystic Knight
- Now uses Light Armor and Heavy Armor
- Now needs 30 SLD/15 GLD to unlock
- New Cross Class: Gladiator and Pugilist
- Removed Thaumaturge spells.
- Removed Rampart and Animus.
- Added Mana Harmonize: When first used, places a "Mana: Incandescence" stack on the user. When used a second time, it changes to a " Mana: Glaze" stack. Both stacks increase the amount of enmity the user generates. Incandescences increases the user's physical defense by 5%, while Glaze increases their magical defense by 5%. When used repeatedly, the stacks alternate.
- Altered Spell Blade: Uses one Mana Harmonize stack to attack a targeted foe with a specific attack based on what stack was used. Both have a potency of 100.
• Mana: Incandescence: Flametongue: Damages foes within the cleave with a Fire-based attack. When used on an enemy with the Oil debuff, it will do 50% more damage, remove the debuff, and replace it with an "Burnt" debuff for 10 seconds. Burnt increases the damage done by Ice, Thunder, Wind, and Water-based skills by 10%. If the Frostbite debuff is on the target, it is removed.
• Mana: Glaze: Icebrand: Damages foes within the cleave with an Ice-based attack. When used on an enemy with the Drenched debuff, it will do 50% more damage, remove the debuff, and replace it with an "Frostbite" debuff for 10 seconds. Frostbite increases the damage done by Fire, Thunder, Wind, and Earth-based skills by 10%. If the Burnt debuff is on the target, it is removed.
- Altered Spinning Blade: Uses one Mana Harmonize stack to launch the user forward at a targeted foe, slashing, damaging and drawing enmity from any foe in between. Cannot go farther then 7 yalms and stops when it gets to its target. Has a potency of 20.
- Altered Mana-Ward: Agema and Mana-Ward Phalanx into Warding Rune: Uses one Mana Harmonize stack and places a "Warding Rune" buff on the target based on what stack was used.
• Mana: Incandascence: Warding Rune: Phalanx: Decreases physical damage done onto the target by 10% but increases magical damage by 10%. If Warding Rune: Agema is activated, this is deactivated.
• Mana: Glaze: Warding Rune: Agema: Decreases magical damage done onto the target by 10% but increases physical damage by 10%. If Warding Rune: Phalanx is activated, this is deactivated.
- Added Resolution: Damages a targeted foe. Potency 100.
Combo: Resolution => Hard Slash for Potency of 150. Generates enmity.
Combo: Resolution => Spell Blade for increased enmity generating.
Last edited by Mimilu; 06-13-2014 at 04:11 AM.
Update
Dark Knight
- To unlock Dark Knight, it's now 30 SLD/ 15 LNC
- Cross Class is now Lancer and Pugilist
- Invigorate, Second Wind, and Mantra cannot be used while Blood Cost is activated
Mystic Knight
- Cross Class is now Gladiator and Marauder
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