I did state that there are other games that allow for you to play with the opposing factions in pvp as Rift like I stated. That was mostly an issue of low sub numbers and pvp taking way to long to que for. I will agree with you since the game launched that there hasn't been much major differences between GC factions. I can see where you are coming from saying some people may not feel attached to their GC cause there isn't so much content besides some quests. Frontlines plans to change that. You have to start somewhere and I'm sure from now on there will be more specific GC things to do. Just hasn't been many GC only content besides leves.

There doesn't need to be other other reason for them to make frontlines GC only. It's their view and idea, so we deal with it. They wanted to make it GC specific for lore purposes and give players a sense of fighting for their own city state. I understand that and I can see how it would be sucky for friends in other GC, doesn't make their reasoning irrelevant just because you don't agree with it.

You can say most people don't care about lore while doing pvp. Wolves den, I would agree. When I'm doing that I'm not really concerned with who is in what faction. GC really doesn't have meaning there as it's arena based, but something like frontlines it does. Would you of been happy if they made Wolve's den GC only? I would assume not lol Frontine's objective based pvp with people in your own GC gives you a reason and purpose for fighting for your own GC. Lore makes sense there and fighting with your own GC. Just like in GW2 I care about my server when I do world pvp. Gives me purpose for fighting for my world, as frontlines will for my GC.