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  1. #27
    Player
    MiiyoAoi's Avatar
    Join Date
    Aug 2013
    Posts
    101
    Character
    Miico Peppermint
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    I'd propose pvp hard and pvp normal. The difference in the two would lie in hard mode giving a SUBSTANTIAL difference in the rewards for winning. 10-20 more marks doesn't really make anyone give a crap. You don't like to play with the possibility of getting your butt kicked? Fine. Play normal mode. You can enjoy content. We'll ease it so you play with people your level. Bullies CAN still go there but that's why you have to make the rewards so different that it'd be a waste of time. Ready to play with the big boys and girls? Play hard mode. The crap they have now trying to match people based on rank is definitely not working and frontlines will experience the same problem. The skilled want a challenge where the unskilled want what the skilled are able to possess but they don't want to put in the time to get it.

    At the rate the pvp encounters take place at high ranks, from level 30 it'd take years to get to level 40. Don't fault the wintraders for that. They simply understand basic math. It doesn't make any sense to try to put out gear and expect people to not go after it until 2.3 when they decide(maybe) to adjust queues.
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    Last edited by MiiyoAoi; 07-03-2014 at 03:07 AM.