in all honesty it can really be easily solved by having 2 versions of frontlines, one with current rewards and no morale. and one with more rewards and morale included etc

in all honesty it can really be easily solved by having 2 versions of frontlines, one with current rewards and no morale. and one with more rewards and morale included etc
A Realm Rebornaholic

Can't wait for Frontlines! Sounds awesome!![]()
»Yevon« ist eine familiäre, freie Gesellschaft in Final Fantasy XIV: A Realm Reborn.
Beheimatet sind wir auf den Server Odin (EU). Wir spielen PvE- sowie PvP-Content gleichermaßen.
Bei uns steht der Spaß im Vordergrund, aber natürlich sind wir sehr zielstrebig.
Again, to those who say that frontline is all about skill and not the equipment because SE has removed the morale stat, have you every played a lvl 30/40 match in wolves den? there is no morale in there due to sync, but guess what, i still have all my abilties and enhancements on my PVP skills. So guess what is going to happen in frontline when i fight someone new to pvp and doesn't have the rank i do? i'm going to beat them. But, eventually everyone new will complain that it's not fair that i get to use my skills and enhancements so SE will remove those to make it fair. how about SE just keeps frontline like wolves den, lvl 30, 40 and 50 matches and let us keep morale in the 50 matches.
Like I said, this pvp is a training for dummies, put job names on head was a begining, now with ilvl synchronisation, it's no longer possible to use vita or strengh jewelery cause all stat will be capped (like 3800HP)...
RIP PVP

There will be players who reach rank 40 without put a step inside wolves' den.
Frontlines will be a "wannabe pve carebears who want the war mount" and after that they walk in mor dhona "hey look at me, i am a pr0h".
IF the morale is a useful stat, you could choose fight into frontlines, where a not geared player can hide himself between a wall of players better geared, or fight in wolves' den with a party.
Then we will have two options to play pvp without long queue because there will be players who don't want be useless and play pvp more constant to get pvp gear. But now, with a useless stat, you don't need pvp, just queue, wearing full soldier gear, CT wear or other pve gear because you are synch. You don't need interest in pvp content.

Not really. I mean, last I check I race changed from a cat to a Hyur, so I'm definitely not a bear.
Also! I wouldn't mind that either. It'll just motivate me to do pvp for pvp gear. As for now, Frontlines would motivate me to do pvp because pvp is fun. Destroying others in a game is a reward on it's own.
Last edited by Ragecake; 06-14-2014 at 02:54 AM.
Why not just add a forth stat to PvP gear then?
That's been my argument this entire time. I couldn't care less if they toss out morale at this point, but it must be replaced with something that makes the gear earned in the Wolves' Den competitive. Otherwise every single piece of PvE gear of equal item level will be superior than xWolf gear in PvP. Either add in an extra stat or give meaningful set bonuses to pieces of PvP gear that only apply to Frontlines and the Wolves' Den.
Last edited by Shake0615; 06-14-2014 at 02:45 AM.
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