Page 6 of 14 FirstFirst ... 4 5 6 7 8 ... LastLast
Results 51 to 60 of 166

Dev. Posts

Hybrid View

  1. #1
    Player
    Epistane's Avatar
    Join Date
    Sep 2013
    Posts
    196
    Character
    Epistane Havoc
    World
    Midgardsormr
    Main Class
    Archer Lv 50
    Quote Originally Posted by Yumi_umi View Post
    Omg lol morale might not be factored into frontlines?!
    If it's capped at i80, then it all matters on skill and knowledge of the arena.
    Good choice SE good choice.
    Well yeah, experienced/good PvPers will still be at an advantage, especially if you form an 8 man group of good pvpers in the same GC. Also if if PvP skills come into play, then higher ranks will still have that too. Idk I was really upset at first, but meh, you are right, all skill now I suppose

    BUT what about missing 4th stat due to no morale and melds, wonder how that's gonna work
    (0)

  2. #2
    Player
    Pibz's Avatar
    Join Date
    Aug 2013
    Posts
    350
    Character
    Cat Man
    World
    Omega
    Main Class
    Marauder Lv 30
    Quote Originally Posted by Epistane View Post
    especially if you form an 8 man group of good pvpers in the same GC.
    Am i the only one who sees how bad it will be if you can only play for your own gc??(we don't know yet though)
    (1)

  3. #3
    Player
    Epistane's Avatar
    Join Date
    Sep 2013
    Posts
    196
    Character
    Epistane Havoc
    World
    Midgardsormr
    Main Class
    Archer Lv 50
    Quote Originally Posted by Pibz View Post
    Am i the only one who sees how bad it will be if you can only play for your own gc??(we don't know yet though)
    I mean I see it too bro. List of things:

    1. No morale in frontlines
    2. PvP gear missing a 4th stat in frontlines
    3. GC

    Hmm what else..
    (1)

  4. #4
    Player
    Pibz's Avatar
    Join Date
    Aug 2013
    Posts
    350
    Character
    Cat Man
    World
    Omega
    Main Class
    Marauder Lv 30
    Quote Originally Posted by Epistane View Post
    I mean I see it too bro. List of things:

    1. No morale in frontlines
    2. PvP gear missing a 4th stat in frontlines
    3. GC

    Hmm what else..
    I was referring specifically to the possibility(seems highly likely at this point) of people being only able to play for the gc they're aligned to as opposed to them being just teams to which players are assigned randomly to create better queue times and no restriction of with who you play with.

    As for the morale thing, meh if it means there won't be completely useless people using i55 pvp gear as there are at the moment in wolves den i welcome it lol.
    Though i hope they will at some point implement something like a pvp ladder and i bet that's the point: Frontlines as "pvp lvling up" and wolves den(maybe other arena formats in the future too) as the more competitive and punishing side of pvp.

    As for the stats thing we have no indication how it will work, keep in mind it will most likely be a different system from level syncing and won't work the same.
    (0)
    Last edited by Pibz; 06-13-2014 at 06:49 AM.

  5. #5
    Player
    Yoohre_WildRiver's Avatar
    Join Date
    Apr 2011
    Posts
    758
    Character
    Yoohree Reborn
    World
    Zalera
    Main Class
    Culinarian Lv 70
    not using morale stats in a pvp enviroment is like the old guy telling link : "its dangerous to go alone, take this ... well actually you dont need this.. fck it use the boomerang dude"...

    /ZeldaReference
    (1)

  6. #6
    Player
    ZenTao's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    36
    Character
    Zen Tao
    World
    Moogle
    Main Class
    Marauder Lv 50
    if there is enough uproar in the community , I am sure SE will fix it
    my suggestions as follows

    General PVP fixes:
    1- have nullify on 30-60sec CD immediatly, and put a 5sec buff of invulnerability to any CC stun sleep etc.
    2- give each class a limit break gauge that can be used individually and not as a group. this will bring up tactics of bursting enemy players if there are many healers in their team etc.
    3- increase CD of charge skill in pvp, but also keep TPs up at the same time.
    Frontlines Fixes:
    1- have 2 versions of frontlines, one is for everyone with ilvl sync of 80, and no morale effect etc. but they will not get exp pvp or marks, just soldeiry/myths and the mounts. enough people going in for fun, i am sure then some will want to go to the real frontlines which is the 2nd version where morale matters and u get exp pvp and marks on top of everything else. this 2nd version will have a board showing players with most kills/points etc.
    2- both versions, should not have points cap and allow people leave/enter during the 30min time frame, the winning team is the team with the most point at the end of 30min. if you join midway, your total soldeiry/myths rewards will be calculated proportionate to how much contribution you give. ( in this method, it will be sorta an open world since its just 30min after 30min of fights and you just join at any point with no delay at all)


    Wolves Den fixes:

    nothing really but very simple add on. have 5 matches instead of one and increase the wolf mark/exp pvp out of all 5/ ie the current wolf mark reward x5. this will really make it much more fun since you can try different tactics and might win 3-2 etc. another option is to have 30min fixed timer, where the team keep respawning with 15sec to be able to release to start of zone. but I prefer the first option.


    I honestly think the suggestions above will make pvp in this game very different and enjoyable and most of all highly competitive.

    /endrant
    (0)
    A Realm Rebornaholic

  7. #7
    Player
    Rawk's Avatar
    Join Date
    Apr 2012
    Posts
    59
    Character
    Rawk Sawlid
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Losing Morale gear is the worst thing that has happened to pvp. It basically says to the pvp fan base "Hey, we know we gave you cool armor instead of updated arenas. We know we teased the direction of pvp was to include progression so we added 10 more ranks and cool new gear, instead of updated arenas. We know the queue times are horrible because people are bored of playing 4v4 in just one arena. We're patching in everyone can have pvp abilities to bring new players to pvp, hopfully they understand that it's only one arena and no variety. We made it a huge grind so that way most of you can enjoy just one single arena. We are planning to now introduce, finally, an awesome way to pvp. We only allow pvp gear in wolves den, but we know you'll still play it because its one arena. We love how queues times will be longer for wolves den because theres only one arena and new pvp elsewhere."
    (5)

  8. #8
    Player
    Kicoe's Avatar
    Join Date
    Nov 2013
    Posts
    103
    Character
    Kicoe Vashai
    World
    Cerberus
    Main Class
    Dragoon Lv 70
    Seems good but let me queue/play with people from other GCs please. PVP players are rare enough, don't divide them by GC.

    Or let me switch grand company one time without losing my rank, thanks!
    (0)

  9. #9
    Player
    rappa's Avatar
    Join Date
    Sep 2013
    Location
    Costa De Sol
    Posts
    515
    Character
    Pande Monium
    World
    Odin
    Main Class
    Alchemist Lv 60
    We are upset because is a punch in our faces.
    It's like a FC who clear T9 during months, and when a new content is released, SE say "Hey, you can't use your high allagan gear in the new high end content because we want a balance between new players and hardcores".

    I gonna do pvp i love it, but i feel i wasted my time grinding pvp gear
    (1)

  10. #10
    Player
    Niroken's Avatar
    Join Date
    Sep 2013
    Posts
    411
    Character
    Nanaki Naki
    World
    Famfrit
    Main Class
    White Mage Lv 90
    Does anyone here actually play PvP for the reason that PvP is fun?
    (1)

Page 6 of 14 FirstFirst ... 4 5 6 7 8 ... LastLast