No it's one of the ways they can make you have to pay attention to the world. I'd also be for buffing mob movement speed.
No it's one of the ways they can make you have to pay attention to the world. I'd also be for buffing mob movement speed.
This would be a great argument if those mobs were even a slight threat to the player but the places in which this happens is just lvl 50s being slowed down by completely irrelevant trash that wouldn't amount to being a threat even in packs.
Ah but they don't need to kill you to make you pay attention to them. If they can make you run slightly around to avoid the aggro radius to avoid the heavy which lets you get to where you are going faster, the mechanic has done it's job.
By being flat annoying, adding no enjoyment to the game what so ever, and incentivising a player to avoid any interaction with mobs at all?
Might as well just remove the mobs altogether and just apply heavy at random intervals for no reason and save us all the processing power.
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