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  1. #61
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    I've gotten in the habit of jumping off and sprinting when I see a lot of enemies ahead
    (1)

  2. #62
    Player
    JatohCynn's Avatar
    Join Date
    May 2014
    Posts
    25
    Character
    Jatoh Cynn
    World
    Adamantoise
    Main Class
    Archer Lv 50
    Quote Originally Posted by Foo01 View Post
    How about leaving it as it is. Not everything needs to be face-roll. The open world is already kind of neutered and silly given that you can run thru places that you have no business of being in. A little bit of threat from the open world is NOT a problem.
    Except there's no threat. I never felt the need to get off the choco and proceed to murder everything in sight when hit with heavy. I just keep going, a little bit slower. This isn't a group of guys trying to carjack you, it's just an inexplicably slow speed limit in a section of road.
    (1)
      /フフ         ム`ヽ
     / ノ)  ∧ ∧     ) ヽ
    / |  (´・ω・`)ノ⌒(ゝ ノ
    / ノ⌒7⌒ヽーく  \ /
    丶_ ノ 。   ノ、  。|/
    ___`ヽ___ _人___ ノ
    _____丶  ̄ _人'彡ノ

  3. #63
    Player
    FritoBandito's Avatar
    Join Date
    Sep 2011
    Posts
    526
    Character
    Frito Bandito
    World
    Hyperion
    Main Class
    Archer Lv 60
    Regardless of how intentional it was to add this to the game, that doesn't negate the fact that there are quite a few players who want it removed. Just because something is working as intended doesn't mean we shouldn't bother to speak up about something we don't like about the game.

    NB4 Camate tells us the dev team has no plans to remove Heavy from the game at this time.
    (1)

  4. #64
    Player
    Rhindas's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    493
    Character
    Selawyn Kludra
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Mayh View Post
    I get annoyed that heavy can be re-applied while mounted, so when I have 2 seconds left I can be hit with it AGAIN and it resets the debuff.
    And doesn't it *always* seem to happen right before the mob leaves the aggro radius and gets that last ranged attack in that you know it was nowhere near in range to be able to do it?

    I think Heavy is pointless for this reason: You are still faster than the mobs while weighed down. You're still able to outrun them. Ranged will slowly peck at you, but you'll be regening health while running and you'll eventually be out of range because they still can't keep up with you. Boggles the mind.
    (1)

  5. #65
    Player
    Themis's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    396
    Character
    Temisu Namisu
    World
    Kujata
    Main Class
    Red Mage Lv 90
    It was intentionally designed to work that way. Notice how you don't get heavy when not mounted? It was added in so that you can't just run through mobs whilst running faster. Want to run through an area and not get heavied? Try running instead of riding.

    The only change I'd like to see, is heavy only being applied after x amount of damage. Nothing worse than taking hardly any damage but somehow your chocobo is affected by that. It'd have much more effect if areas had mobs that were higher level than 50, too. Something to really make areas feel a little more dangerous.
    (0)

  6. #66
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Themis View Post
    It was intentionally designed to work that way. Notice how you don't get heavy when not mounted? It was added in so that you can't just run through mobs whilst running faster. Want to run through an area and not get heavied? Try running instead of riding.

    The only change I'd like to see, is heavy only being applied after x amount of damage. Nothing worse than taking hardly any damage but somehow your chocobo is affected by that. It'd have much more effect if areas had mobs that were higher level than 50, too. Something to really make areas feel a little more dangerous.
    Personally, I like how WoW does it. There's always a random chance to get dismounted entirely even while flying, and afterwards you are slowed for a few seconds. In some areas you have to sort of think of how you wish to proceed.
    (0)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  7. #67
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    The only thing about the Heavy status that I really don't care for is the 20sec duration. That seems a little long given that lv41 mobs can essentially spam it on you with their .5 sec cast time.
    (1)

  8. #68
    Player
    JillyBean's Avatar
    Join Date
    Jun 2012
    Location
    Lavender Beds
    Posts
    1,229
    Character
    Lumos Lightheart
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    I hate it too, but I think it should be left as is. In XI we couldn't get agro when on our Chocobo. But they were all rentals unless you raised a semi-lame one and could only ride it on a timer. I'd much rather be vulnerable on my chocobo and have instant constant access to it, and all our other fun mounts.
    (1)


  9. #69
    Player Foo01's Avatar
    Join Date
    Mar 2014
    Posts
    271
    Character
    Hakaze Kusaribe
    World
    Faerie
    Main Class
    Arcanist Lv 50
    If you are getting "heavy" while on your chocobo, you are not selecting the best route. If you insist on running in front of the faces of monster you deserve what you get. Think of the monsters a orange cones, and you are running an obstacle course, kind of like the timed driving competition thru a set of cones. You want to get to your destination in as short a route as possible but not while running over the cones which will incur penalties. It is a fun mini game, and the heavy is just a time penalty really not much to cry about. Now if they can only have sanctions chocobo races with gates and check points in the open world and race for prizes.
    (0)

  10. #70
    Player
    WintersMoondancer's Avatar
    Join Date
    Mar 2011
    Posts
    138
    Character
    Sorrow Nightwind
    World
    Sargatanas
    Main Class
    Black Mage Lv 80
    Let us meld "Chocobo Down Materia" (yes it exists) to the mount's armor. That has Heavy Resistance +2 attributes and can be used to lower the amount of time we have Heavy on us or resist the next wave of several other mobs casting heavy on us until the initial cast has worn off. I would be cool with that.
    (0)

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