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  1. #61
    Player
    Altijacek's Avatar
    Join Date
    Nov 2013
    Location
    Laredo, Texas
    Posts
    701
    Character
    Phil Collins
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    Quote Originally Posted by NintenPyjak64 View Post

    Oh also, the classes don't have to have anything to do with Final Fantasy. As far as I know there's no Thaumaturge, Gladiator or Arcanist names in FF yet. It's the jobs that are made to be iconic.
    Gladiator and Arcanist are from Final Fantasy Tactics Advance Series and Thaumaturge is from FFXIII
    (0)

  2. #62
    Player
    Alavastre's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    243
    Character
    Gerad Rabanastre
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    I'm confused as to why everyone is so confused. It's been announced and well known that they are adding classes to the game. They also hinted at the expansion in the past, and have told us they are working on the said expansion.

    So why is this so hard for people to believe? Considering Yoshi also said they wouldn't announce such things until E3?
    (0)
    "You keep using that word. I don't think it means what you think it means."

  3. #63
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Gesser View Post
    My thought:

    Musketeer > Chemist (healer) & Corsair (dps)

    Thief > Ninja (dps) & Samurai (tank)
    Sadly, Yoshi has said he will NOT release any class that has a reliance on any kind of consumables, and Chemist falls into that category so it can't be introduced without heavily changing the FF staple.

    Quote Originally Posted by Altijacek View Post
    Gladiator and Arcanist are from Final Fantasy Tactics Advance Series and Thaumaturge is from FFXIII
    The only 'nuker' in XIII is Ravager/Blaster.
    (1)
    Last edited by Tupsi; 06-10-2014 at 01:27 AM.

  4. #64
    Player
    abesut's Avatar
    Join Date
    Aug 2013
    Posts
    74
    Character
    Rau Quby
    World
    Shiva
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Tupsi View Post
    Sadly, Yoshi has said he will NOT release any class that has a reliance on any kind of consumables, and Chemist falls into that category so it can't be introduced without heavily changing the FF staple.
    already did that by removing the elemental Wheel, making thunder a dot and a summoner a warlock So nothing is impossible O:
    (2)

  5. #65
    Player
    Gesser's Avatar
    Join Date
    Sep 2013
    Location
    New Gridania
    Posts
    728
    Character
    Saedrin Nightfury
    World
    Gilgamesh
    Main Class
    Pugilist Lv 94
    @Tupsi, they can do it... just make 'potion toss' like abilities that aren't reliant on potion inventory.

    It's safe to assume a Chemist Job would keep a seemingly unlimited supply of cure-agents on his member. Or simply whip something up on the fly, flask it, toss it, & forget it.

    Nothing is impossible as that person said.
    (0)

  6. #66
    Player
    Hyperia's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,494
    Character
    Aileen Pureheart
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kat_Manx View Post
    HYPE HYPE!
    Ok, ok, I'm here... What's going on? Hehe, just kidding, all my friend call me Hype

    Really excited about the big announcements. Fingers crossed we get to see the new job in action in the demo!
    (2)

  7. #67
    Player
    Rhindas's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    493
    Character
    Selawyn Kludra
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Tupsi View Post
    Sadly, Yoshi has said he will NOT release any class that has a reliance on any kind of consumables, and Chemist falls into that category so it can't be introduced without heavily changing the FF staple.
    Well if you wanna get into some FF history, Chemist can be done without consumables because they did it in FFX-2. It's just an ability with the same name as an item.
    (1)

  8. #68
    Player
    Nukocafe's Avatar
    Join Date
    Aug 2013
    Posts
    743
    Character
    Yurika Huin
    World
    Gilgamesh
    Main Class
    Fisher Lv 80
    Am I the only one excited about the upcoming nightwear in 2.3 (^O^)/
    (0)

  9. #69
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Rhindas View Post
    Well if you wanna get into some FF history, Chemist can be done without consumables because they did it in FFX-2. It's just an ability with the same name as an item.
    http://finalfantasy.wikia.com/wiki/M...Fantasy_X-2%29

    This is one of their abilities - Also one of the iconic abilities of Chemist/Alchemist (depending on game), this is what I meant by they would have to go against the FF staple since Mix (as far as I know) has always utilized combinations of consumable items to create something new, not simply just tossing potions at the enemy for an attack So it could easily work, but it wouldn't be in the style we've come to know.
    (2)

  10. #70
    Player
    Rhindas's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    493
    Character
    Selawyn Kludra
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    Eh if they wanna play with the mix a bit, oh well. Pun absolutely intentional. Dragoon and Monk were almost never positional, Paladin/Knight almost always had White Magic, White Mage almost never had elemental nukes, etc etc. Having their iconic ability is of course something that should be expected. We'd all go crazy on them if Mix wasn't there. It's just that they could just make Mix an ability too: a random effect on a cooldown. They could even split it into healing and damage Mixes. It'd be weird...but they could do it.

    I know I'm coming off as a Chemist fanboy but I'm not trying to (besides Time Mage > all, so there! ). Just that, can't discount something because of how it used to be done. MMOs make it so the rules have to be changed. They've already changed abilities in this game against what they used to do: Jump used to make the Dragoon invincible for a turn or so, for example.
    (0)

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