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  1. #1
    Is nael doin her jump before Iron chariot ? if yes your group is doin it wrong and you gotta shoulder tackle in her aoe, do one gcd, then go out and do two gcds, while runnin toward the boss when you re doin the third.
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  2. #2
    Player
    Itseotle's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    772
    Character
    Itseotle Irracido
    World
    Diabolos
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Sygmaelle View Post
    Is nael doin her jump before Iron chariot ? if yes your group is doin it wrong and you gotta shoulder tackle in her aoe, do one gcd, then go out and do two gcds, while runnin toward the boss when you re doin the third.
    I am curious, is there someway to stop her from Jumpping?
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    http://na.finalfantasyxiv.com/lodestone/character/2183636/

  3. #3
    Player
    PuroStrider's Avatar
    Join Date
    Aug 2013
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    229
    Character
    Puro Strider
    World
    Cactuar
    Main Class
    Lv 0
    Quote Originally Posted by Itseotle View Post
    I am curious, is there someway to stop her from Jumpping?
    Ya, you need to sweep her leg with DRG's "Leg Sweep" Ability and do it right before she jumps. We've managed to make her fall down a couple times where she would be stunned for about 2 seconds, but it's not 100% though.
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  4. #4
    Player
    Kuroyasha's Avatar
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    Sep 2013
    Location
    Uldah
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    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Quote Originally Posted by PuroStrider View Post
    Ya, you need to sweep her leg with DRG's "Leg Sweep" Ability and do it right before she jumps. We've managed to make her fall down a couple times where she would be stunned for about 2 seconds, but it's not 100% though.
    THis made me chuckle. lol


    OP, you should be highest in phase 1 quite easily. When you see him jump Shoulder Tackle, hit next ability in rotation, move out to dodge his aoe, move back in to get another hit in, and start walking back towards the tank so you can continue right away. You should be able to keep GL up except for the double meteor stream (T_T). You can start out with PB opener for the fight, or save it for after the double meteor stream. Some like to do it at beginning so they can use it again on golems. Melee should only be setting meteors near the boss as well.

    I dont use PB on golems since my group dps is more than enough to get through golems. My dps will be lower in that phase, but we have around 5-7 secs every time b4 megaflare begins its countdown anyway. Also, I like to have it up right away after Megaflare(every time i use it on golem phase its always a few sec away from being back when Nael jumps down b4 1st HFall. i like to PB as soon as he comes down. Not a big deal, just my preference) . As your grp gets more comfortable with phase 1, they can also move in when they know the jump is coming so u dont have to move far(me and our drg love when he only hops like right behind us, but our grp doesnt move in, so it's not often lol).

    TL;DR- If you keep GL through the single-jump meteor streams and shoulder tackle getting 2-3 hits in during iron chariot jumps, you should be well ahead of the bard (even if there is a drg in the grp) in phase 1. Golem may be a little different since they can dot up all three while you focus on one target(or they focus on blue golem with you then dot up the remaining two). If they continue to out dps after you got that down, then something is wrong with your rotation.
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    Last edited by Kuroyasha; 06-10-2014 at 03:17 AM.

  5. #5
    Quote Originally Posted by Itseotle View Post
    I am curious, is there someway to stop her from Jumpping?
    Just like in phase 4, everyone stack up on melee range. She ll still do a jump but a really small one so you wont be that much handicapped / losin auto attacks
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