
Originally Posted by
PArcher
DRG have no abilities to reduce damage. They also have almost no support, since Dis is more for them, and the BRD boost is just a nice perk, and stuns can be an issue (T5/Levi).
DRG are the burst job. They do also bring great sustained single-target, and better AoE than BRD, but the thing that sets them apart is the burst. And that burst is definitely useful, and good DRG will take advantage of it (you notice the difference most when you normally have a good DRG, then one day do not and see that things do not die as they should).
As for Lustrate...you have 3/min, max (less if you use Sacred Soil to mitigate, which you should). There are definitely fights where that is not enough, especially at lower ilv for the content or if something goes wrong (bad crit, tank derped, added mobs come to the fight, too little DPS, etc).
If a SCH has all three stacks for Lustrate, they are better single-target heals...but that's burst-healing. Which you just said is something pretty much useless for DPS...so its not useful healing either, right? 2 WHM are more than able to overcome that need for burst healing with their greater sustained healing...