MP cost for single spell is too much. 1/2 less would do lesser evil. Killed just 2 cobs until I ran out, 2nd nearly got me.
MP cost for single spell is too much. 1/2 less would do lesser evil. Killed just 2 cobs until I ran out, 2nd nearly got me.
you shouldn't be soloing.
Healer strike is ridiculously foolish and accomplishes nothing
Why don't you quit flaming the players?
It's funny how you have a bad rep in every forum you go to.
I'm not a solo player, but one of the selling points of FFXIV when it was announced is that it would be solo-friendly.
Every MMO has solo content, why shouldn't this one?
Sounds like FFXI lol
wow that joke is so old I nearly fell off my dinosaur XDXDXDXDXD!
you....were joking right?
Yeah, you're probably right yoshida never talked about this being a game for solo players and group players. Looks like we're getting that 8 month of 5-6 hours a day grinding in ff11 that we all loved =D!
solo friendly does not mean that everything should be soloable. Levequests are still very solo friendly and if you actually know what you're doing, you won't run out of mp. I'm not flaming, I'm being logical and realistic. MMOs are not solo games, regardless of how solo friendly they may be.Why don't you quit flaming the players?
It's funny how you have a bad rep in every forum you go to.
I'm not a solo player, but one of the selling points of FFXIV when it was announced is that it would be solo-friendly.
Every MMO has solo content, why shouldn't this one?
Healer strike is ridiculously foolish and accomplishes nothing
Not to mention you heal faster not moving then moving. That trait was lost to people when they had mp-god
try using one of those useful MP-regen skills. You have those for a reason![]()
The speed of being able to play solo has severely suffered and it was very obvious when soloing 2 leves on my Thaumaturge to test how much they changed it. I will be restating more points to mind when I can again and be reducing my other job capabilities cause low mind is very difficult to play with after the MP cost increases. Full time use of Stygian and Siphon MP is rather bothersome now to keep the pace of battle from slowing down too badly. It's not fun just standing around watching for MP to recover slowly.
P.S. The Skill Points given from the leves at the end is no where near enough to make up for the loss of the bonus points the monsters previously gave per kill. If including the movement times between kills as a factor, leves a really poor source of skill points compared to an continuous grind if that's still possible with the raised MP costs.
Last edited by Hotohori; 07-22-2011 at 01:49 PM.
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