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  1. #1
    Player
    Durthane's Avatar
    Join Date
    Sep 2013
    Location
    Bastok
    Posts
    68
    Character
    Remedia Pancea
    World
    Faerie
    Main Class
    Dark Knight Lv 69
    Quote Originally Posted by Bigpurpleharness View Post
    Stuff
    You've got a fair point. But the idea is something to fill the gap between insane grind and insane raids. Kind of dailies but actually hard and rewarding. The rewards would take more skill than anything short of coil, but take longer to get your gear. If you can't beat the bosses to get gold, well then tough that's what bronze is for. As to raiders feeling like they're being short changed by having something besides a once a week lockout dungeon to gear from that the majority of the playerbase doesn't see till well after it has been nerfed... Do I really need to point out how silly that argument would be?

    The idea of it awarding cosmetic awards, I'd be irritated at wasted potential really. Not to mention crafters feeling shafted at the already slim vanity market getting cut down more. But if it awarded cosmetic awards on top of actual gear, say after you've done you daily allotment of fights you can do more for tin tokens to trade for cosmetics as much as you like, that I would actually like lol. Allows folks to continue doing hard solo fights as much as they like and still feel like they are getting something of value.

    Titles are a given, Yoshi recently mentioned a new extreme mode fight that would kick 99% of the playerbases rear ends that would only reward with a title. I expect to see more of that in the future.

    As I was reading your post, at the mention of not enough people being interested in hard fights I was thinking of bringing up Dark Souls sales figures, but you already mentioned it XD. Got all the acheivements in the first one myself. Loved playing with no shield relying on dodge and parry to win, too bad they made parry a pain in the rear in the second game. =(
    (1)

  2. #2
    Player
    Bigpurpleharness's Avatar
    Join Date
    Sep 2012
    Posts
    256
    Character
    Alaik Ropaire
    World
    Excalibur
    Main Class
    Conjurer Lv 80
    I agree that the arguments would be silly, that doesn't mean people won't make them loudly and often. I personally would prefer something as hard or harder than coil though (Probably harder mechanically wise, simply to make up for the lack of finding 7 others), just to hear people complain about how having 7 others with their schedule somehow makes the easier content worth better gear. It'd be somewhat hilarious.

    I'm definitely not saying there wouldn't be a demand for it, I'm just saying the people who bought Dark Souls wanted the challenge, those who buy an MMO are all types. You would definitely get a lot of complaints (On that note, you could have a model that benefited 90% of all players and still see tons of complaints).

    I do agree with crafters being shafted if the only rewards were cosmetic, but I still staunchly believe crafters should have more going for them than cosmetics and repairs anyway. Heck, let's bring back Hamlet from 1.0 while we're at it.
    (1)

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