


1: how exactly did you want it to be addressed, other than the 2 hours you mention later in your post?Why hasn't this been addressed yet? It's HIGHLY annoying when you finally get into your expert roulette and then get Lost City, and your party splits because it isn't Brayflox HM. Then, another tank comes in, sees it's Lost City and splits. I don't have all night to keep going through this! Address it, please!
And while you're at it, increase the penalty for abandoning to at least two hours. Make it a very significant time to force that person into thinking to just deal with their dungeon and get it over with it.
Thank you.
2: RE: 2 hours -This certainly wont deter casuals from leaving whenever they want. Real life can wipe any sort of lockout penalty off the table pretty easily.
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