Results -9 to 0 of 23

Threaded View

  1. #17
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    When I first entered BC1 T1 back at launch I was shocked at the level design as it looked very similar to the great crystal in FFXII. I was stoked to think that we had to delve deep into this chasm to get to the boss but no just go through one corridor with some adds and kill the boss. Pretty lame attempt at level design as there was so much potential but it only a rush to a boss arena.

    If I was to design that level I would make it so that you would have to flip switches at different points and to get to those points you need to teleport to other platforms floating around the area and the switches will need to be opened simultaneously meaning you will have to split your party in such a way that you can defeat the mobs there w/o having to back track. Basically Great Crystal again in FFXII and no there will be no hidden ultima weapon boss lol.
    (0)
    Last edited by Marxam; 06-08-2014 at 01:52 PM.