Hardcores with skill go for coil stuff. Hardcores with time but no skill - not that many i believeWho said it was designed for casuals? If anything it was aimmed at all the people who wanted a weapon gated by time sink because the regular relic quest was just too easy. As well as the players who wanted to get a good weapon without having to do raids or primals or any sort of challenging content. Not necessarily casual players. Solo players if anything
Casuals with skill go for coil stuff cos they can complete in their play time anyway.
Casual with no skill - cant do coil and maybe even primals resort to relic?


Even at your laziest you can easily get one thing for novus per day. The myth and other aspects are bonuses that require a little effort to get more of faster.
The relic is one of several i100+ weapons you have the option of getting, and honestly if you aren't doing any of the content that the other i100 weapons are gated behind you don't need the ilvl anyway. If you don't like the requirements to get novus, then don't freakin get it.


I play the game because it's a Final Fantasy title... and I'm in it for the story. If there are going to be never-ending, monstrous time-sink bars to unlocking the continuing story... I am always going to be so far behind I might as well call it quits now.
So... are the Atma/Animus/Zodiac/Novus weapons required to complete content that unlocks the main story progression?

The relic questline does not contribute to the main story questline.I play the game because it's a Final Fantasy title... and I'm in it for the story. If there are going to be never-ending, monstrous time-sink bars to unlocking the continuing story... I am always going to be so far behind I might as well call it quits now.
So... are the Atma/Animus/Zodiac/Novus weapons required to complete content that unlocks the main story progression?



Not true, because it requires you have already finished Animus, the GATE to progress is closed... catching up is delayed... doom for all who havnt done Animus before patchday!
Not much story there more like "go there, get this it gives power to the weaponz, then get that to enhance that powa!" stuff lolI play the game because it's a Final Fantasy title... and I'm in it for the story. If there are going to be never-ending, monstrous time-sink bars to unlocking the continuing story... I am always going to be so far behind I might as well call it quits now.
So... are the Atma/Animus/Zodiac/Novus weapons required to complete content that unlocks the main story progression?
I guess the first relic quests had some minor story tidbits about the weapons but nothing major as far as I can remember and well, that quest isnt hardcore one at all anyway so you can do it yourself easily even if casual
Getting the Alexandrite is probably around an average of 40 mins on different 75 days, for mostly doing something most casual people would be doing anyway (the expert roulette) and a quick treasure map. So 50 hours spread over 2 months. Plus just doing that one roulette would be 71 days since it would give 4 maps worth of myth in the process.
And when 2.3 drops, more ways to get Alexandrite (the hunts) will be added, which should reduce the time further.
Spiritbinding for the lower tier materia is fast, the quest is most punishing if you want to min/max and focus on putting all the points in the best stats. Spreading it out between 3-5 stats keeps the costs of this part down, and you get gil from roulette.
It might take 75 days on a time scale, but probably closer to 70-80 hours on an effort basis.



The relict questlines are no part of the mainstory and are not require for the mainstory (of course only if the party leader want you to have one. In this situation, search for another party).I play the game because it's a Final Fantasy title... and I'm in it for the story. If there are going to be never-ending, monstrous time-sink bars to unlocking the continuing story... I am always going to be so far behind I might as well call it quits now.
So... are the Atma/Animus/Zodiac/Novus weapons required to complete content that unlocks the main story progression?
They are optional weapon story.
so the mobs are difficult, big deal. its an lvl 110 weapon, it should require both time and skill to get.


Probably not about casual or hardcore.
More about you have enough will to grind or not.
I see some casual who slowly play day by day, never play second coil, but already have Animus. I see some hardcore (including me), who can't stand myth farming and go for high allagan way only.
FFXIV : ARR all instance boss gameplay video can be found here..
http://www.youtube.com/user/Arikameow/videos?shelf_index=0&sort=dd&view=0
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