I've actually been leaning towards PIE/DET and spell speed if I can add a bit more I've thought about Crit but in my honest opinion I don't find Crit as useful on my WHM.
I've actually been leaning towards PIE/DET and spell speed if I can add a bit more I've thought about Crit but in my honest opinion I don't find Crit as useful on my WHM.
Full DET vs Full SS. It's either big heals or faster heals. Bigger heals=less over all healing=less MP usage. As a WHM its always better to have an abundance of MP especially in the situations where we might need to heal/raise a lot since its harder for us to regain resources and you can't always rely on Mage's Ballad since it cuts bards DPS, ~10% while its up, and sometimes you don't have one in the party.
SS is a stat that will only make a real difference in an abundance. ~25 SS=~0.03 sec. decrease. While arguably PIE doesn't make much a difference either, 33 PIE=~350 MP, still an extra Medica.
When possible I throw Aero(II) and even Holy to help DPS when there's downtime
More ACC=less misses
TLDR:
I want to be able to have big heals, extra MP in my pockets and DPS capability.
These are only the reasons to my stat priorities. WHM stats are debatable and their importance are determined by the players preferences and play style. If you plan on putting the time into the Relic quest line you should figure out what yours are.
Note:
CRIT isn't generally a favorable stat for WHM since we already have large/strong heals. Over healing from frequent crits can cause dangerous enmity spikes. (1 dmg = 1 enmity, 1 hp heal = 0.5 enmity) While you can combat this with Shroud you fall into the possibility of wasting it when you need it later for MP regain while its still on cooldown.
I am using PIE and SS, PIE because well, need moar MPs! Spell speed because almost every single ability we have is on the GCD, while you need a large amount to notice the different, when stacked high enough that extra few split seconds is the difference between a dead tank and clutch cure. Moral of the story: More spell speed makes healing more forgiving for a WHM.
P.S. It also buffs PoM.
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