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  1. #711
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Donjo View Post
    ...I personally disagree with this because Tanks shouldn't be stacking Parry for the "Hey, took X% less damage through that whole fight! Neat!" aspect. They should be stacking Parry for those situations where you're close to death and the healer(s) got you back up not because they were being awesome, but because you parried that one attack that would have killed you if something hadn't been done to reduce it. If you didn't have that extra 3% rate, you could have wiped. That's why I stack Parry; so it can save my life in individual situations.

    To answer the healer question, Scholars want +44 Crit and, well, whatever. There's arguments for any other other stats, but I'd personally go for Piety. I know Scholars have little trouble managing their MP, but more MP never hurts because more Adlo never hurts... and some situations in the Second Coil can be made easier by judicious use of Succor. A full 31 Det will increase your average heal by... 3 or 4? Spell Speed will make them go out a little faster, and use your MP faster if you are DPSing.

    White Mage BiS is 31 Det, 33 Piety, and 11 Spell Speed. I don't think anybody will question this unless even White Mages think Spell Speed is so detrimental that Crit is somehow better.
    Thanks Donjo. Very helpful. Some follow-ups:

    * I wonder if "future proofing" the Novus (e.g., adding in more Accuracy than you currently need for T9) is necessary? Or would future content come with future Upgrades to the Novus as well? (so that you'll always be able to add / upgrade your Relic/Novus to keep up w/ future Accuracy needs in the same patches?)

    * I agree w/ your point on Parry (and that save situation).

    On a side note, I really wish Yoshi P and the Combat Team made Stats worth more and be more tweakable. For example, for Tanks, I find it fascinating that in *theory* you could have multiple stats that could affect your performance in battle:

    * Strength for Shield Block Amount / Damage Reduction. Also for higher damage, which is more enmity.
    * Vitality for Health.
    * Dexterity for increasing Parry & Shield Block percentages.

    Then the secondary stats like "Parry%" or "Determination".

    In reality, the core stats are locked out by Yoshi P for each weapon / armor, and we're just left with a few secondary stats. It just feels like there'd be a lot more excitement, investigation, championing of different Builds (STR Tank, DEX Tank, VIT Tank, etc.) if there were more Side Grades, if Materia Melding / Craftable Equipment was actually on par (or close), or just if some of these Core Stats were more freely accessible to the players. Oh well.
    (1)

  2. #712
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Lemon8or View Post
    Cap for flank on t9 is 495, front is 515. You might want to aim for front since there will be times you need to attack from the front.
    Hi Lemon,

    Thanks! Is 515 Accuracy for front the same for all jobs? If not, do you know the #'s?

    Usually Casters have different numbers IIRC. Thanks.
    (0)

  3. #713
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    (5)

  4. #714
    Player
    Altimis's Avatar
    Join Date
    Apr 2012
    Location
    Unknow
    Posts
    423
    Character
    Altimis Farron
    World
    Aegis
    Main Class
    Arcanist Lv 50
    Hey, its funny T9 require 470 while T8 is 471 .. lol

    thanks for conclusion
    (0)

  5. #715
    Player
    Lemon8or's Avatar
    Join Date
    Aug 2013
    Posts
    1,304
    Character
    Lemon Nate
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Kiara View Post
    Hi Lemon,

    Thanks! Is 515 Accuracy for front the same for all jobs? If not, do you know the #'s?

    Usually Casters have different numbers IIRC. Thanks.
    Accuracy is not dependent on jobs but dependent on the sides they hit from. BLM always hit from behind so their numbers are lower. SMN himself share the cap with BLM but the pet is not so it usually requires flank accuracy.
    I was responding to a monk post so that's why I was specifically telling him to cap for front to not miss during Luna Dynamo + Thunderstruck combo. You can probably still hit from the side but I haven't gotten there yet, still on Heavensfall, hence the might part.

  6. #716
    Player
    Rosy's Avatar
    Join Date
    Aug 2013
    Posts
    209
    Character
    Rosi Posi
    World
    Phoenix
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Valanthe_Liadon View Post
    I've been keeping track of my Animus Bow Infusions as I go. I'm going Crit/ACC, as I've found that hitting the ACC Cap for the front in T9 can be problematic without sacrificing a lot of stats (namely, crit) without having ACC on the weapon (and besides, I may as well prepare for my HA weapon having Accuracy anyway!) Here's what I have so far.

    Grade I Grade II
    100% 100%
    100% 100%
    100% 100%
    100% 100%
    100% 100%
    100% 100%
    96% 96%
    90%
    82%
    72%
    60%
    Those percentages are the same I've had for Crit
    (0)

  7. #717
    Player
    Altimis's Avatar
    Join Date
    Apr 2012
    Location
    Unknow
    Posts
    423
    Character
    Altimis Farron
    World
    Aegis
    Main Class
    Arcanist Lv 50
    so to sum up

    31 capped, you need total 7 materia per tier (last IV tier need 8 materia)

    44 capped, 11 materia per tier
    (0)

  8. #718
    Player
    TomTom1968's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    1,348
    Character
    Tomba Labomba
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by LunarEmerald View Post
    I always thought magical attacks are same as range physical DD's flank attacks. If I do not need 490 ACC but only 470, this might change my plan for the Novus upgrade......
    (0)

  9. #719
    Player
    Guevara's Avatar
    Join Date
    Oct 2011
    Posts
    454
    Character
    Guevara San
    World
    Ragnarok
    Main Class
    Monk Lv 50
    Quote Originally Posted by Altimis View Post
    so to sum up

    31 capped, you need total 7 materia per tier (last IV tier need 8 materia)

    44 capped, 11 materia per tier

    for 31 capped I think you need 8 materia per tier, while tier 1 only requires 7 materia. 8x3=24; 24+7=31
    (0)

  10. #720
    Player
    Donjo's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    980
    Character
    A'lyhhia Tahz
    World
    Lamia
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Kiara View Post

    On a side note, I really wish Yoshi P and the Combat Team made Stats worth more and be more tweakable. For example, for Tanks, I find it fascinating that in *theory* you could have multiple stats that could affect your performance in battle:

    * Strength for Shield Block Amount / Damage Reduction. Also for higher damage, which is more enmity.
    * Vitality for Health.
    * Dexterity for increasing Parry & Shield Block percentages.
    I'm getting this feeling that Tanks will eventually just start getting Dexterity on their gear along with everything else. It's kind of odd that it's never appeared. In fact, there were those who considered crafted and melded i70 accessories far superior to i90 Fending accessories because the added Strength and Dexterity outweighed the health loss... although it's quite expensive to fully meld Vitality, Parry, Accuracy, and whatever else you want into them. I suppose that those people will be very happy if crafted i90 accessories become available in 2.3
    (0)

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