Quote Originally Posted by Marcusow86 View Post
One thing i would like to see changed is the HARD enrage of bosses, dealing more damage cannot be the reason a party wipe to a boss.
This is the basic problem in hard enrages. It's an equivalent of "You have hit me enough, now face my true power", which makes no sense because the boss wouldn't let you kill it if it had such a powerful attack. Twintania can be excused with the collar holding back her power (after phase 4 Profusion, she needs to charge up before she can spam it), but many other enrages, not so much.

Either way, they exist for a reason and are not going away.