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  1. #31
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Sylvain View Post
    TBH they could simply just make enrage look cooler, like the boss does an unavoidable pattern. Basically, he figured out what was wrong with his strat and just finishes you.
    Or something cool, a bit lore related like the enrage of P12S part 2. A boring hard cast but with a wonderful animation.

    Hard enrage should just look like soft enrage.
    TEA has by far the coolest enrage in the game, followed by UWU and P12s p2. E6s has a witty one where a previous mechanic becomes the enrage by just moving the boss to the edge of the arena. E12s p2 also has a really sick lead up to enrage but functionally it is just a regular enrage cast.
    (1)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  2. #32
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,423
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    I haven't read everything so forgive me if my answer is off in a way or another, but enrage timers currently (except in week 1 last fight of the tier, some current ultimates or abyssos fiascos I guess) are exceptionally forgiving. On top of it, more and more is designed around encounter mechanics based around body checks, so what gates progress is mechanical execution and solution rather than enrages. Enrages still have a little use when people get to a prog point where they essentially managed to get through all the body checks of the fight, but still had deaths here and there enough not to meet the check.

    If anything enrage timers were a lot more relevant in the past than today.
    (1)

  3. #33
    Player
    CelestiCer's Avatar
    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Character
    Celesti Cer
    World
    Jenova
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Noahlimits View Post
    This is all my opinion, so try not to take anything as fact.

    IMHO, the main reason people are so hardcore about DPS and using things like parsers are because most fights have an enrage timer. Ifrit EX, Titan EX, T4, T5, T6, T7, T8, T9 all have enrage timers, therefore DPS has to be at a certain number or it's automatic failure. This causes more people to call out and rely on parsers to see who isn't doing at least X damage. If there weren't enrage timers, there would still be higher tier raiders who would want x amount of DPS (to finish fights smoothly), but most of the PF pugs and progression groups wouldn't care as much.
    Here's my opinion in my time joining and helping partyfinder parties, Statics, FC's and friend groups...

    The majority of the players who are hardcore paying attention to the DPS meter, usually announced through Discord VC? are the once who haven't mastered the mechanics or cleared the fights, often to me are the once that are Casual about Raiding and think it matters more then simply not dying and not taking damage downs. So they prioritize largely their attention to the DPS performance... and the reality? is that Yes you can skip mechanics with DPS on a lot of the content, but you cannot skip all mechanics with DPS alone... at some point and very often enough, players need to master the mechanics and do it flawless. Doing good DPS needs to be viewed as the cherry on-top, never the end all be all.

    Parse parties I do not join and parsing is a different rabbit hole all together of sand-bagging mixed with a RNG slot-machine Crit striking... Which leaves Enrage timers... To me? Enrage timers largely gives a climaxing moment of finishing a fight. It's that tiny feature? that showcases that you can perform your rotation to some degree, while doing mechanics and it can create very memorable moments. I've heard plenty of VC's scream in utter hype trying to beat down that Savage fight they progged for so long... removing this? kills this feature out of the game.

    As for the logical reasoning behind SE, well Yoshi P stated and I believe it. The implementation of an official DPS meter isn't going to happen due to the fear of possible toxicity i.e PartyFinder demanding players to have credentials in the form of Logs before Joining as 1 example and I can understand their POV on this. Thus, players go around the TOS? often out of a strong desire to self-improve... It's the main thing I see repeatedly, where players wish to see a good feedback on rather or not they improved beyond just not dying or not gaining vuln stacks or not getting damage downs.
    (3)

  4. #34
    Player
    Asako's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    361
    Character
    Asako Natsume
    World
    Lich
    Main Class
    Warrior Lv 100
    I disagree completely, if anything they need restored to story mode content like they used to be. They we're never super strict but did require some form of input form the players. There's many a time when a pull has gone on for far longer than it should have, and if you don't teach these players to get better then they will continue on and on doing what they are doing. Eventually you get to max level and you have players that don't know what half their buttons do.

    No one is expecting everyone to be superstars, but we should all expect not to have time wasted because someone can't be bothered to learn basic rotations or skill management. It's extremely disrespectful, it's not just your time, it's the time of everyone else in the party. Bring back Auto-Clean.
    (0)

  5. #35
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,801
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by ForteXX View Post
    What.... doing low damage isnt against the rules
    Doing high damage is part of being good at your job, you know, the sort of skill check savage is known for checking. It probably shouldn’t be called the savage version if you’re not pushing peoples skills. It should be called normal. I do think that mode exists already though.
    (1)

  6. #36
    Player Ravenblade1979's Avatar
    Join Date
    Jun 2016
    Posts
    598
    Character
    Anastasia Minou-rose
    World
    Adamantoise
    Main Class
    Dancer Lv 90
    I will take "How to make the game easier for 500 Alex"
    (0)

  7. #37
    Player
    4clubbedace's Avatar
    Join Date
    Jun 2022
    Posts
    384
    Character
    Viorel Amala
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Noahlimits View Post





    How is this any different than people carrying other players now?



    .
    well first off you cant have two people whittling away at a fight, if you near full party wipe then you are, fure sure not making the timelimit at the 8 minute mark.

    in reality to die before this due to mechanics being body checks though
    (0)

  8. #38
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Always get a chuckle out of people quoting and responding to posts made so very long ago. 10 years is a long time to be responding to someone over any topic lol.
    (3)
    Last edited by SDaemon; 03-15-2024 at 05:21 AM.

  9. #39
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,499
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Battles of attrition have a place.
    But it's not in Savage.
    (0)

    http://king.canadane.com

  10. #40
    Player
    Hyperia's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,463
    Character
    Aileen Pureheart
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    How about a compromise, a soft enrage using loot and progress. After so many minutes a chest goes away, after more minutes, the final chest, after even more minutes, the clear doesn't count towards progress.

    You can kill the boss but at what cost...
    (0)

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