This is pretty much what I've found also.
- Due to the new MP costs and the sheer amount of hate it pulls, the only people I really heal now are the tank and myself. DDs are largely on their own.
Most other players are able to heal themselves anyway, so they can watch their HP while at the same time it helps by spreading the MP burden around the party. Of course the important thing is being clear that they should not expect me to heal the DDs unless we get into a very dire situation with multiple people close to death.
- If anything, I cast a lot more Stoneskin II mid-battle because you can think of it as a pre-emptive heal, costs little MP, and pulls almost no hate compared to Cure spells.
- I've equipped all three basic attacks -- Spirit Dart, Elemental Shroud, Nature's Fury -- and cycle through them plus Radiance and Siphon MP so that I have something to do that doesn't take up MP.
So far so good.
