Quote Originally Posted by Kikosho View Post
Can you cite specific examples of how it makes fights less "fun"?
For T6, my group does super slug method, however we can not kill the super slug without a level 2 limit break. We have the dps to push the boss after the first honey, but at that point, we won't have enough limit. So, in order to do the fight we all end up standing around doing absolutely nothing.