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  1. #31
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    Quote Originally Posted by AmyNeudaiz View Post
    But this is exactly what we are talking about. The game penalizes you in all the wrong ways for doing large damage.
    No wrong intended, but are we reading the same thread? I see a few posts like mine and alot of other posts going on about how balls-to-the-wall is the only way to DD. It's not and while Yoshida is trying to get it through to people, he's doing so in a very ironic way.
    (2)

  2. #32
    Player
    ToffeeCoffee's Avatar
    Join Date
    Dec 2013
    Posts
    276
    Character
    Chai Latte
    World
    Tonberry
    Main Class
    Arcanist Lv 60
    So basically what people are saying is to learn to maximise your damage output in order to clear content (and it's all serious business with people parsing and being judgemental on your rotations and performance), and then once you get High Allagan be forced to change your playstyle, insert massive pauses between skills or just unlearn what made you effective and play like a total derp. So for someone undergeared going into primals or coil they should be very wary of and avoid geared players. Absurd, SE needs to reward high DPS not punish. Control within reason but stand around doing nothing in Levi, etc. is going too far.
    (6)

  3. #33
    Player
    Zhi's Avatar
    Join Date
    Aug 2013
    Posts
    303
    Character
    Zhi Azraelia
    World
    Adamantoise
    Main Class
    Lancer Lv 50
    As you get more geared more of your dps goes afk during 6-8 until only the tank is dpsing
    (1)

  4. #34
    Player
    Kikosho's Avatar
    Join Date
    Mar 2011
    Posts
    471
    Character
    Shanoa Varhara
    World
    Excalibur
    Main Class
    Samurai Lv 90
    Aside from the forced enrage in Ifrit Ex (I think Levi Ex has been ninja fixed cause I haven't seen it in a while despite pushing him really low), your other examples don't really hold too much water. Instead of complaining about high DPS making things harder, adjust your strat to account for the high DPS or throttle your DPS so you can abuse phase changes and get even more DPS uptime. Blowing conflag up too fast so the fireball doesn't get fed? Hit Twin some instead of the conflag or just ignore feeding altogether.

    Despite that, I don't really see too much of an issue with higher DPS making things harder. It means you're burning through things faster forcing mechanics to cascade... but you're still killing faster.
    (0)

  5. #35
    Player Foo01's Avatar
    Join Date
    Mar 2014
    Posts
    271
    Character
    Hakaze Kusaribe
    World
    Faerie
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by ToffeeCoffee View Post
    ...and it's all serious business with people parsing and being judgemental on your rotations and performance....\ SE needs to reward high DPS not punish....
    SE actually does not approve of the parsers althought they do not out right ban it. They also do not approve of people being all judgmental. And to date the bonus reward on the duty finder have all been for tanks or healers. So SE is not looking to reward the DPS or high DPS. I am sure all the high DPS player wishes for rewards, but I believe, not that I know what SE is thinking, that it is safe to say rewarding high DPS is no where close to the vision SE has. Who gets the new mounts again? Tanks.
    (1)

  6. #36
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    I don't know about 'unlearning' anything about 'maximized potential' because I never started from that background. I learned to DD in XI and that game is alot harsher to balls-to-the-wall play so I never learned to play my DDs that way. It's helped me alot in this game in being able to passively manage my damage output and thanks to that I rarely have to kite a mob back to the tank. And when that does happen I apologize because it was clearly my fault it happened. I'm honestly flabbergasted when I get people telling me how to play my role then draw aggro every chance THEY get. I've seen it happen so many times...
    (2)

  7. #37
    Player
    UMiahNaweh's Avatar
    Join Date
    Aug 2013
    Posts
    55
    Character
    U'miah Naweh
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Better DPS doesn't actually cause wipes though if you are expecting it.

    Pushing phases in Levi ex changes the fight, yes, but it's easily dealt with and makes the fight faster.

    High dps in turn 6 just makes the fight a lot shorter... nothing changes there.

    In turn 7, depending on when you're pushing the phases, Renaud will spawn at different times in Melusine's voice rotation. If you're relying on Renaud coming at the perfect time, then you may find yourself halting dps at 80%, 60%, and 30%. If not, you might just be doing the 4-stack Renaud method, or you could be like my group and just have two Renaud's up at all times and never stop dps.

    In turn 8 pushing phases means you have to do the towers a little differently than if you hadn't pushed.

    In turn 9, having high dps is never anything but beneficial to the party: such as getting only 4 meteors in phase 1, or not seeing the third set of divebombs in the final phase.
    (1)

  8. #38
    Player
    ToffeeCoffee's Avatar
    Join Date
    Dec 2013
    Posts
    276
    Character
    Chai Latte
    World
    Tonberry
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Foo01 View Post
    SE actually does not approve of the parsers althought they do not out right ban it. They also do not approve of people being all judgmental. And to date the bonus reward on the duty finder have all been for tanks or healers. So SE is not looking to reward the DPS or high DPS. I am sure all the high DPS player wishes for rewards, but I believe, not that I know what SE is thinking, that it is safe to say rewarding high DPS is no where close to the vision SE has. Who gets the new mounts again? Tanks.
    To clarify on reward I don't mean an actual reward, I mean faster dungeon clears with less hassle.
    (0)

  9. #39
    Player
    Rhysati's Avatar
    Join Date
    Sep 2013
    Posts
    407
    Character
    Madeye Moxie
    World
    Balmung
    Main Class
    Bard Lv 70
    FAR too many DPS players think that their job is to do so much damage that they shift phases when their group isn't ready, pull off their tank, and attack anything and everything despite how the enemies are marked.

    The tank doesn't get to decide to only tank one of the three enemies just because it's far easier for him to continue living with only one beating on him.
    The healer doesn't get to ignore the rest of the group just because it's easier for them to focus on the tank.

    Dps doesn't get to just spam as much damage as possible because that's the easiest(and most epeen-flexing) way to play.

    Everyone is supposed to work together and that includes the dps.
    (3)

  10. #40
    Player
    Zhi's Avatar
    Join Date
    Aug 2013
    Posts
    303
    Character
    Zhi Azraelia
    World
    Adamantoise
    Main Class
    Lancer Lv 50
    This is about boss fights not your df'ed dungeon with people watching Netflix with a macro on to do their role.

    And in most cases pushing phases help the party take less damage, until Ifrit and beyond where it forces an early enrage

    hi umiah ~
    (2)
    Last edited by Zhi; 06-05-2014 at 08:01 AM.

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