I think you all are missing Foo's point. Yes, get the gear, be your best, but realize that this game isn't a fighting game where the only key to victory is pulling off that 80 hit juggle combo before your opponent does. This is an MMO where being a team player is more important than your kill score. If you're overgeared for a fight then relax, give it as much effort as needed and, I don't know, socialize. I do that pretty often when I get the chance, it's fun to talk to people that you might never meet again. See what keeps them playing. Or try out something new, see if you can get a better way of playing. The point is it doesn't have to be all damage all the time. Even Yoshida sees this, incorporating into recent updates mechanics for punishing balls-to-the-wall DDs. Admittedly, he went the "dev route" on it, and that route never ends well...