For the record I do not speed run BF or anything. There's some pre-suppositions in there which I won't address. Enjoy the game your way whatever it is.![]()



Yeah, guys. Get chatty or go AFK so you don't over-deeps. How dare you have fun actually playing your class! In a boss fight no less. For shame.
/s (in case it wooshed over people advocating doing jack once geared)
Q20: Will we ever be able to send tells from within an instanced area?
A20: While the feature can be implemented, it’s currently masked. It’s currently masked because we would like to prevent players from harassing each other just because they know they would never party together in the future. We will continue to monitor the situation carefully as we move forward.
I think just a % indicator on the mob's HP bar would be helpful considering the detailed %'s some people are listing for phase changes and when to halt dps accordingly.
WoW are people actually defending the design of having your dps go afk at x% of boss hp?
Last edited by sharazisspecial; 06-05-2014 at 09:06 AM.
#toomuchdpsforyou
http://www.youtube.com/watch?v=hcwGzLbdHgw
i believe with this thread and especialy the "curent state of endgame" thread by the japanese player geting momentum we really should get a response from the devs on this issue and i hope whoever is monitoring these threads brings it to their atention.
curently.
hardcores are geting anoyed by their hard earned gear being punished
mainstream are anoyed by the titan ex wall and over reliance on everybody doing the tight rope perfectly
casuals cannot even clear or hope to clear or accesss any of this content.

It's called "skill", learn to get it. It's an added challenge when dishing out too much DPS will result in a wipe, it forces you to adapt and pull back on the throttle. It's similar in concept to racing where sometimes, you actually have to go slowly at a particular section of a course to achieve a faster time. You can't just push your throttle to the floor and expect to win, you need to control it.
Those moment reveal how the fights are really on rails and you're meant to sit through all of it.
I feel like getting good gear in this game is at times pointless and it will do nothing to help you get through fights.



Um, well, yea,... you know: +3 armor +3 magic resistance... *lol*
Not much of a difference... but well... maybe we are underestimating it, same as the +13 water resistance... *rofl*
Can agree 100%


I think in mechanics of that encounters, it is also required DPS needs to learn when to hold and when not.
I'm happy there are also mechanics DPS must follow, because in most of the content, Tank needs to know what to mark and where to move, healer needs to know what to use and what not to use (to save for emergency or some point), while dps just need dodge and killing things. You know, when dps have just to not kill a thing makes Garuda so difficult![]()
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