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Thread: Training Raids

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  1. #6
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    The gear seems overkill... Also probably makes Crystal Tower completely redundant; Crystal Tower was meant for the "I can't do Coil" crowd, but if there is an easy Coil with better gear? Yeah, that's broken.

    They just need to add some new endgame level Guildhests to the game, those could actually be pretty good for training. Not against the same bosses as Coil, obviously, but ones with similar mechanics so that people can get used to them.

    Actually, if it's about training, couldn't you just not win? Did they change the lockout for Coil 2 so that you get locked out after entering rather than winning or something? If you clear there is still an issue of course, but that just brings us back to a suggestion that's been around since release day; give Coil a loot lock out rather than an entry lockout. Almost exactly the same as Crystal Tower; you can enter to help others, but you cannot loot if you've already cleared.
    (1)
    Last edited by Nalien; 06-05-2014 at 01:02 AM.