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Thread: Ranger Proposal

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  1. #1
    Player
    MartaDemireux's Avatar
    Join Date
    Mar 2011
    Posts
    1,044
    Character
    Hiraeth Petrichor
    World
    Excalibur
    Main Class
    White Mage Lv 90
    I didn't really mean for them to have a pet with Animal. In FFV Animal functioned by taking your a random number between 0 and your job level and animals would go in tiers. So if you were job level 99 and the game rolled a 0 you wouldn't get anything, 1 would get you Mysidian Rabbit, I think 30 would get you a Raven that paralyzed (probably not I'd have to look it up) and then the highest one was a 60 so if you rolled a 60-99 you'd get Unicorn which was a major heal or something. It was a really interesting system that I'd like to see in this game. Random enough so every animal sent out will still be beneficial but still have a high chance at being something nice. Preferably not healing even though in both FFIII and FFV RNG was able to and I think Fran functioned well as a healer due to her stat layout in FFXII.

    So what I'm trying to think up is a system using combos or another type of process that it will work in tandem with.
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    Last edited by MartaDemireux; 06-06-2014 at 11:43 AM.
    * I fully give permission for any of my written ideas to be used by SE without recognition.

  2. #2
    Player
    OmegaNovaios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    273
    Character
    Omega Novaios
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Hmm, that would be fairly difficult to work into ARC and to balance it out. Maybe that style would be better off a Class that evolves into RNG and BST where the difference between RNG and BST would be BST also gets a pet Animal in addition to Animal calling and RNG gets stuff that makes the attacks ranged and the job more agile, stealthy, and tactical.
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