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Thread: Raid linearity

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  1. #1
    Player
    Lemon8or's Avatar
    Join Date
    Aug 2013
    Posts
    1,304
    Character
    Lemon Nate
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    They tried this approach with turn 2. People still single-minded it to left only and enrage strategy. So they don't bother with it anymore. Why create additional bosses that people will never do due to unfamiliarity or harder mechanics?

  2. #2
    Player
    Raestloz's Avatar
    Join Date
    Dec 2013
    Posts
    274
    Character
    Vonelis Heischield
    World
    Tiamat
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Lemon8or View Post
    They tried this approach with turn 2. People still single-minded it to left only and enrage strategy. So they don't bother with it anymore. Why create additional bosses that people will never do due to unfamiliarity or harder mechanics?
    Oddly enough, nobody seems to read the buff descriptions. West path is when your party DPS is dominated by mages, East path is when your party DPS is dominated by MNK, DRG and BRD. For some reason, I have seen a party that decided to just go along with the tank and go west path

    with 3 monks and 1 BRD
    (0)