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  1. #1
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    I think the biggest part of the "problem" is going to be solved with 3.0 in the way they are doing Alexander with 2 modes. One mode is a normal mode for those wanting to just experience the story content then there will be a hard mode for the hardcore endgamers looking for BiS gear and a greater challenge. The reason there are so many "bad's" in coil is there are people just wanting to experience the story part of it but cant. I am one of them. I cant get a full premade static party to run this but I can do it bit by bit on my own, except players have no patience.

    I do agree that for hard mode there should be fewer instakill mechanics, I wasnt on that side of the fence before but after doing the majority of the game now, I see why this is a kind of cop-out. They arent a terrible tactic but it shouldnt be the only thing in the bag of tricks. But they are growing the game and therefore I'm sure they will grow the bag of tricks.

    EDIT:
    Also, why necro this? Maybe I'll necro one of my complaint threads that is still vaguely valid.
    (2)
    Last edited by MageBlack; 04-21-2015 at 02:58 AM.

  2. #2
    Player
    Ibi's Avatar
    Join Date
    Jan 2014
    Posts
    472
    Character
    Ibi Risasi
    World
    Hyperion
    Main Class
    Marauder Lv 70
    Quote Originally Posted by MageBlack View Post
    I think the biggest part of the "problem" is going to be solved with 3.0 in the way they are doing Alexander with 2 modes. One mode is a normal mode for those wanting to just experience the story content then there will be a hard mode for the hardcore endgamers looking for BiS gear and a greater challenge. The reason there are so many "bad's" in coil is there are people just wanting to experience the story part of it but cant. I am one of them. I cant get a full premade static party to run this but I can do it bit by bit on my own, except players have no patience.
    Yoshi-P has said that the story version will be equivalent difficulty to Coil with echo.

    There are huge swathes of the player base who still can't clear T5 or T9, even with 20% echo and gear 20-40 item levels above what was intended, so unless they also make some fundamental changes to their encounter design strategies, the volume of complaints may not decrease that much.
    (3)

  3. #3
    Player
    kirk's Avatar
    Join Date
    Feb 2014
    Posts
    75
    Character
    Yashakiden Sellecerre
    World
    Excalibur
    Main Class
    Archer Lv 55
    Quote Originally Posted by Ibi View Post
    Yoshi-P has said that the story version will be equivalent difficulty to Coil with echo.

    There are huge swathes of the player base who still can't clear T5 or T9, even with 20% echo and gear 20-40 item levels above what was intended, so unless they also make some fundamental changes to their encounter design strategies, the volume of complaints may not decrease that much.
    Pretty much this even with Echo/ 3.0 Alexander nm people will stay say "it's to hard" please nerf it so maybe add in a I win button
    (0)