Results -9 to 0 of 1287

Threaded View

  1. #9
    Player
    Veqluna's Avatar
    Join Date
    Jan 2015
    Posts
    41
    Character
    Galyn Grimm
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Veqluna View Post
    "not being locked out of exiting a room when you confront a boss." I can't imagine how CT going to be if people just die and comeback over and over it already easy enough with lock door and "machanic driven" .
    Quote Originally Posted by Nektulos-Tuor View Post
    What about a buff where every time someone dies in the raid, the boss heals himself by 1-4%?
    What about a buff where every time someone dies in the raid, the boss gets damage reduction?
    What about a buff where every time someone dies in the raid, the boss deals more damage?
    What about a buff where every time someone dies in the raid, the boss summons a minion that is strong?
    What about knockbacks, he knock backs the tank if he gets stunned too much and throws him back?

    What about randomly losing aggro and going after a random class?

    I'm familiar with such things, that is why there is rez sickness from reviving. I feel like there should be a buff like that too if you come back to a fight.

    These are not static mechanics. You don't have to do them, because hes like this maybe its easier to take the boss on with less people. However he dynamicly changes based on what happens in the fight.

    This is just one of many simple examples.
    Did you actually die in CT with all that simple machanic ? I know it has some "Machanic driven" but It's not that much.

    and all that you suggest is something I call very poorly design and not very creative at all that you have to die in order to boss to get something that make it hard??er?? since complain about "machanic driven" if you cut that off I don't know what are going to make someone die at all unless you make it that boss hit harder or more HP that you have to hit it for like 1 Hour then someone might as well die because they are sleepy or you want to cut off aggro table off to then it going to be like gw2

    even tho T9 has some machanic like meteor that I think it's the worst , but I rather deal with hundred of meteor than what you suggest

    boss heals himself by 1-4%?
    Lunar dynamo that if you can't dodge it boss get heath ........................Better than die

    boss deals more damage?
    It's already has it in some of the boss that increasing by time ]...........................Still better than die

    boss summons a minion that is strong?
    in T6 that you have to let the boss suck you in in order to not spawn the infinite add ] ........................Still better and creative than die

    What about randomly losing aggro and going after a random class?
    It already has boss that random hit skill to someone like ifirt EX that healer have to keep distance from party and still better than die

    What about knockbacks, he knock backs the tank if he gets stunned too much and throws him back?
    really ? since boss already have stun and knockback already then you just want it to combine together and call it NEW?
    (1)
    Last edited by Veqluna; 04-20-2015 at 01:27 PM. Reason: Limit
    Sorry for my english
    [[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[ http://veqluna.deviantart.com ]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]