To be fair that is their choice not to attempt it. Also they are adding story modes to raids as they move onwards starting with Alexander. I don't PvP in FFXIV, but I don't petition for them to change it. I don't hard core craft either and also I don't petition or expect them to change it either. I just don't partake of them. I craft consumables that I use and that's about it. Neither do I hunt for big fish either or care that much about NM hunting.
None of those I expect to be changed to suit me and neither would I want to. So why is it suddenly ok to demand changes to something that some players aren't interested in either because they want to do it, but they don't want to do it either?
Before you say about 5% this 10% that. I would love more players to take on challenging content and progress as that would validate more resources being pout into creating challenging content instead of the small amount, in comparison to the other content that is vastly more doable by more players.
We get one piece of challenging content every 6 months compared to the myriad 4 people dungeons, the much easier 24 person raids, primal fights, side quests, main story quests which, pretty much, everyone can complete. Yet you want to take away that one piece of content aimed at those who enjoy a challenge? Don't you think that is a bit selfish overall?